HTC Vive Developers For Hire
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Hire kaurpoldmaa
I’m a highly experienced 3D artist with over 10 years in the field, specializing in stylized and game-ready assets. I create clean, optimized models suitable for real-time engines like Unity and Unreal, with a strong focus on low-poly, modular design, and efficient workflows. My skillset covers the full pipeline —...I’m a highly experienced 3D artist with over 10 years in the field, specializing in stylized and game-ready assets. I create clean, optimized models suitable for real-time engines like Unity and Unreal, with a strong focus on low-poly, modular design, and efficient workflows. My skillset covers the full pipeline — from modeling and texturing to implementation — and I’m comfortable building systems and tools inside engines (Houdini, Unreal Engine) to speed up production and add procedural flexibility. I’ve worked on a wide range of assets, including environments, props, and scanned models, and I’m currently expanding into marketplace-ready content for platforms like Fab. Beyond 3D, I have strong technical problem-solving skills and hands-on experience with complex custom projects, which helps me deliver practical, production-ready results — not just visuals. I value clear communication, reliability, and delivering work that meets both artistic and technical requirements. less -
Hire mohamed1araby
With years of dedicated experience in Flutter, I have developed a solid understanding of building responsive, high-performance mobile applications. I am proficient in using Dart and have successfully completed projects that demonstrate my ability to create user-friendly interfaces also My Four years as a Unity...With years of dedicated experience in Flutter, I have developed a solid understanding of building responsive, high-performance mobile applications. I am proficient in using Dart and have successfully completed projects that demonstrate my ability to create user-friendly interfaces also My Four years as a Unity developer have equipped me with robust programming skills and a deep understanding of game development principles. This background has enhanced my problem-solving abilities. less -
Hire edisonbarbosa
Hi, I'm from Argentina, I'm good at what I do and I propose, I have experience and I'm still training, I'm currently in cyber security, through google. SEO site, Ready to be optimized for Google rankings. Social media integration high level security fast charging speed Analysis configuration. cms ...Hi, I'm from Argentina, I'm good at what I do and I propose, I have experience and I'm still training, I'm currently in cyber security, through google. SEO site, Ready to be optimized for Google rankings. Social media integration high level security fast charging speed Analysis configuration. cms Front end development: crms Email Marketing/Automation Accommodation API integrations digital marquee less -
Hire RavyTejaV
Talented Developer and Designer with 7+ Years of Experience in Game Development, Virtual Reality, and Augmented Reality Application Development and 3D modeling, Design, Animation, and Rendering I have Game Development experience of up to 7+ years for Mobile, Web, and Desktop Platforms and I can develop both 2D and 3D...Talented Developer and Designer with 7+ Years of Experience in Game Development, Virtual Reality, and Augmented Reality Application Development and 3D modeling, Design, Animation, and Rendering I have Game Development experience of up to 7+ years for Mobile, Web, and Desktop Platforms and I can develop both 2D and 3D games. I also have 7+ Years of parallel experience and specialization in Production, 3D modeling, animation, 3D visualization, and game design. Key Skills: - Unity 3D - XR - AR(Augmented Reality) and VR(Virtual Reality) - 3D Design (Modelling, Animation, Rigging, and Rendering) (3ds Max) - Gamification Feel free to contact me. less -
Hire oscarcidcarrasc
oscarcidcarrasc oscarcidcarrasc
$15 USD / hour
Senior Unity Engineer XR, AI, and Game DevelopmentSpainSenior Unity Engineer with 10+ years of leadership merging XR, AI, and Game Development. From architecting massive 360° VR platforms to optimizing MMO rendering pipelines, I have driven the technical strategy for over 140 deployed solutions reaching 400,000+ users globally. Expert in building robust scalable systems,...Senior Unity Engineer with 10+ years of leadership merging XR, AI, and Game Development. From architecting massive 360° VR platforms to optimizing MMO rendering pipelines, I have driven the technical strategy for over 140 deployed solutions reaching 400,000+ users globally. Expert in building robust scalable systems, custom tooling, and integrating Generative AI to revolutionize production pipelines across Mobile, PC, and Standalone VR. less -
Hire ValentinLogeais
Passionate about Virtual Reality, Augmented Reality & Mixed Reality. Master degree at École Nationale Supérieure des Arts et Métiers (ENSAM) in Innovation and virtual reality engineering. For the last three years I’ve met 100+ customers challenging their present use-cases with Mixed Reality. I have a firm...Passionate about Virtual Reality, Augmented Reality & Mixed Reality. Master degree at École Nationale Supérieure des Arts et Métiers (ENSAM) in Innovation and virtual reality engineering. For the last three years I’ve met 100+ customers challenging their present use-cases with Mixed Reality. I have a firm understanding of tomorrow’s key issues in the industry and how mixed reality can solve most of them. My focus is currently on Mixed Reality and Augmented Reality. In my professional life, I am leading a team creating Mixed Reality experiences from PoC to deployment. less -
Hire permadeath
I'm a Unity3D developer with over eight years of experience, building games and interactive apps for PC, mobile, web, and XR (VR and AR, including smart glasses). I've done this for small startups and for larger established companies, on both B2B and B2C products. These days I run my own studio, Permadeath Studios,...I'm a Unity3D developer with over eight years of experience, building games and interactive apps for PC, mobile, web, and XR (VR and AR, including smart glasses). I've done this for small startups and for larger established companies, on both B2B and B2C products. These days I run my own studio, Permadeath Studios, where I work as the programmer and tech lead. That means the architecture, the tech choices, code reviews, and getting a project across the line to release usually are my responsibility. Alongside the studio I've also spent years as a CTO and tech lead building proprietary VR and AR products, so planning a system and keeping it maintainable is familiar ground, not something I'm working out as I go. When a job is bigger than one person, I bring in a small group of developers, artists, and writers I trust, so the code, the art, and the story all get handled properly. Most of my work lives in VR and AR. A few examples of the kinds of things I've built: • VR training simulations for Meta Quest, including hand-tracking scenarios with no controllers • AR mobile apps and games, from an interactive dragon you find around Krakow to a furniture try-on app that places real products in your room • 360 VR video experiences • Unity mobile games taken all the way through to publishing on the store I got my start releasing a small game on Steam, and I still do game capture and gameplay content for media like trailers, which is where the "Game Capture" in my title comes from. If you've got a project in mind, whether that's a full build, a single feature, or finishing and publishing something you've already started, tell me about it and I'll give you a straight answer on what it would take. less