OpenGL Developers pentru angajare în Slovakia
Se afișează 3 rezultate
Freelanceri sponsorizați
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I am a developer with the expert-level knowledge in C/C++, OpenCL, OpenGL, GLSL, x86/x64 Assembler, DirectX, HLSL, Qt, Winapi, Android, iOS and Winsock 2.I am a developer with the expert-level knowledge in C/C++, OpenCL, OpenGL, GLSL, x86/x64 Assembler, DirectX, HLSL, Qt, Winapi, Android, iOS and Winsock 2. mai puțin
Angajează pe sudolskym
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Graduate of theoretic informatics in Brno, Czech Republic, with decade of commercial experience in SW development. Mostly C/C++, Java, Python and many moreGraduate of theoretic informatics in Brno, Czech Republic, with decade of commercial experience in SW development. Mostly C/C++, Java, Python and many more mai puțin
Angajează pe martinrisa1
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Hi, I am dedicated developer and designer with 12 years of professional experience. I worked on several successful Activision titles and variety of complex 3D applications and game prototypes. I am highly skilled in these areas .. ✅ Graphics Programming ✅ Procedural & Parametric Modeling ✅ Optimization ✅ User...Hi, I am dedicated developer and designer with 12 years of professional experience. I worked on several successful Activision titles and variety of complex 3D applications and game prototypes. I am highly skilled in these areas .. ✅ Graphics Programming ✅ Procedural & Parametric Modeling ✅ Optimization ✅ User Experience & Interaction ✅ Scalable Project Architecture ---- BACKGROUND My name is Andrej Szontagh and I am freelancing full-time since 2011. If you would like to see some third party references to my work, just feel free to Google me. You can find me in the credit section of a several full price game titles published under Activision. I was significantly involved in the level design and game-play. Check "Employment history" for more information and references. I am highly proficient in Unity 3D engine and C# programming (since 2014) beside having lifetime worth of programming background and plenty of experience in all aspects of the game development. ---- EXPERTISE I write clean code that is well designed and compliant with industry best standards and practices (SOLID, KISS, DRY, SOC).I maintain consistency, readability and logical structure in the context of the long term operation and development. During the years I have achieved high level of expertise in programming rendering pipelines and shaders on programmable graphic hardware. I have solo developed two relatively big projects that were heavily relying on procedural generation. ---- If you would like to know more feel free to leave me a message and check my website, will be my pleasure! Best, Andrej mai puțin
Angajează pe andrej7