Game consoles jobs
I need a complete mobile car-parking game built in Unity that plays entirely from the driver’s seat. The core loop is classic parking-lot precision, but in real time I want players to see (and accidentally scrape) one another’s cars inside a shared multiplayer lobby. Alongside the competitive aspect, each user must be able to tune and visually customise their vehicle—wheels, suspension, paint, body kits—then take that personalised ride straight onto the asphalt. Target devices are iOS and Android; performance has to remain smooth on mid-range phones. All parking physics, collisions and controller inputs should feel weighty yet responsive from the first-person view. Please integrate voice or text chat only if it can stay lightweight; otherwise quick emote pin...
...gameplay revolves around career progression: players choose jobs, earn promotions, and watch their lifestyle evolve. To keep each session fresh, the game must pull real-time data from public APIs—specifically live Toronto weather and transit disruption status—to influence daily economic events and player stats on each turn. Key deliverables: • Responsive web app (desktop & mobile UI layout) with local client-side saving (LocalStorage). No login accounts or cloud backend required. • Modular career system with simple metrics (Funds, Debt, Clout, and Sanity). • API layer that fetches current Toronto weather and transit data and converts them into in-game modifiers. • Event engine capable of injecting random, text-based incidents tied to p...
I’m expanding our global game-localization roster and want to connect with freelance linguists who can work on both EN→DE and CN→TH titles. If you have 3–5 years of experience and can bring game worlds to life for players in their native language, I’d love to hear from you. Here’s what I’m specifically after: • Core skills: Game translation, proofreading, and full Linguistic Quality Assurance (LQA). • Language coverage: Native-level German and Thai for the respective pairs. • Industry know-how: Solid grasp of genre-specific terminology, in-game UI constraints, and cultural adaptation. • Transparency: An authentic, verifiable CV outlining projects and responsibilities. Workflow & next steps: ...
...project solution to Visual Studio 2026 Community to 1. create a website that allow multiple players to participate in online play 2. create a mobile app that allows multiple player interaction from smart devices. The VS 2017 project is complete and works great. It uses a SQLite database to manage the Question Sets, Bibles. It allows up to 6 players to join in a single game, rotates questions, and declare the winner by their score. It also allows the user to view 3 different versions of the bible. I need the application updated to get it working as the original in VS2026 Community version, then I want it updated to add and Admin Console that will manage online users that register to play in multiple player games. It will be a step by step progression build until
I’ve already clipped every play from last night’s game and they’re sitting here as individual MOV files; what I need now is a tight, professional-looking highlight reel turned around within the next two hours. The finished piece should run roughly 2:00–2:30 and flow naturally from one play to the next. I will have to provide the order of the videos. I’d like a short opening title that shows the player name, and measurables along with a photo i will provide. Before each snap, please freeze-frame for a beat and drop in a subtle arrow or circle so viewers instantly know which player to watch. I’ll upload the source MOVs right away along with any branding assets you require. Deliver the final file in MP4 format As long as the pacing is sharp, the g...
I need a concise piece of Java code that simulates a horse race for use inside a game prototype. The key rule is simple: the Black Horse must always be the one out in front when the race plays out. How you keep it ahead—fixed speed boost, weighted randomness, or another elegant trick—is up to you as long as the code remains readable, well-commented, and easy for me to tweak later. Because this is going straight into a game build, clean object-oriented structure is essential. A small main class that spins up a race, a Horse class (with colour or ID), and whatever helper logic you consider best practice will do; I’ll wire it into the rest of my project myself. If you enjoy adding basic ASCII or simple Swing graphics for clarity, that’s fine, but I&rsquo...
Expert Unity Developer Wanted (Fashion Simulation & Management Game - Android) We are seeking a professional programmer to lead the technical development of a high-end game centered on high fashion, store management, and social interaction. We already have a complete Game Design Document (GDD) containing all technical specifications, workflows, and the artistic vision, ready for implementation. Additionally, we have the full creative concept, visual identity, characters, logos, and over 2,500 fully designed items/garments. (Clarification: While the garments are already visually designed, they are not provided as separate, animation-ready layers; the developer will be responsible for managing and correctly integrating them into the game’s technical structure.)...
I publish tabletop games and now want to let players order replacement or extra decks directly from a web portal. The only item I’ll be printing is game cards, and I already have every design press-ready. What I need is a reliable print-on-demand workflow that can handle multiple card sizes, take customer payments, and ship straight to the buyer under plain, neutral packaging. Here’s what success looks like for me: • Your system (Shopify app, WooCommerce plug-in, or a custom portal—whichever you already master) receives the order, shows real-time pricing, and forwards the print job automatically. • Cards arrive with consistent colour, accurate cutting, and clean edges, no matter which size deck the customer chose. • Turnaround stays inside the p...
I want to build an engaging, story-driven adventure game for both PC and mobile, presented in a bright, cartoonish art style. The project spans the full production cycle—game design, coding, asset creation, animation, UI/UX, sound effects, and thorough testing—so I need a partner who can take the concept from paper to polished release. You’ll start by refining the core mechanics and narrative beats with me, move into prototyping, then create final artwork and implement gameplay in a stable engine such as Unity or Godot. Smooth performance on desktop and touch devices is essential, along with intuitive controls and scalable UI. Deliverables • Complete GDD and technical design documents • Playable vertical slice for milestone review • All ...
I already have realistic 2D character art for a Unity-based archery game and now need a specialist to turn that artwork into a fully rigged, game-ready asset. The goal is to set up a clean bone hierarchy, skin weights, and pivots so the archer can perform two core animations inside Unity: a natural-looking idle stance and a smooth arrow-shooting sequence. Unity’s native 2D Animation package is my preferred workflow, though I’m open to Spine or DragonBones if you can export flawless Unity prefabs. I’ll supply layered PSDs or high-resolution PNGs; you return a prefab that drops straight into my scene, already linked to an Animator Controller with transitions between Idle → Draw → Release → back to Idle. Deliverables (acceptance criteria) &bul...
...to add or swap game levels later without rewriting code. • Ensure smooth performance on standard Android and iOS devices. Key Requirements • Developed with a widely supported cross-platform stack (Flutter, React Native, or similar) to keep maintenance straightforward. • All graphics and sound effects must be original or properly licensed. • Offline play for at least the basic levels; optional online unlocks are welcome. • Clear, well-commented source code and a brief setup guide at hand-off. Deliverables 1. Interactive prototype for review. 2. Fully functional mobile app package (Android APK + iOS build instructions). 3. Source code repository and documentation. 4. One revision cycle after initial testing. If you have a proven track recor...
...credit page. The overall look should feel artistic rather than modern or classic, so feel free to experiment with layout, texture, and imagery until it has that handcrafted, slightly unconventional vibe. I don’t have a fixed colour palette, so please propose tones that complement one another and won’t clash with typical video footage—rich gradients, muted pastels, or bold contrasts are all fair game if they fit the concept. For the credits, avoid the traditional slow-scrolling block of names. I’d like a fresher treatment—think split-screen cards, animated fades, staggered text reveals, or any visually engaging method that keeps the text readable without the dated cinema crawl. Deliverables (discrete and specific): • Layered source fil...
I’ll send you a clear photo that contains every word I want to see on the board. Please recreate that exact layout on a high-resolution image of an authentic 1948 or 1952 Scrabble board so the result looks like a real game frozen in time—tiles aligned neatly, bonus squares showing through, natural shadows where appropriate, and no extra words added. Match the placement from my reference precisely; the artistic side is in making the composition feel genuine and era-correct, not in changing the arrangement. When you’re finished, deliver one ready-to-share JPEG that is crisp enough for printing at letter size without pixelation.
...concept for a one-of-a-kind entertainment game and now I’m ready to turn it into a working title that players can enjoy. I need a skilled game developer who can take my written design, mechanics sketches, and artwork references and build an initial playable version. Scope of work • Set up the core gameplay loop exactly as outlined in my concept notes. • Implement basic UI, menus, and settings so testers can navigate comfortably. • Integrate placeholder art, sound, and effects—polished assets will come later. • Deliver Windows and Android builds plus the full source project (Unity or Unreal Engine preferred, but I’m open to another engine if you can justify the choice). • Provide clear documentation on how to compile, exte...
I have 310 finished board-game card layouts that now need their margins brought in line with a precise print spec. The artwork and text are all final; the only change I require is shifting the safe, trim, and bleed areas so every card matches the measurements I will supply as soon as you come on board. You will receive: • The 310 source files (mostly layered PSD/AI, with a few PDF exports). • A one-page guide listing the exact top, bottom, left, and right margins for each card size variant. Your task: • Open each file in Illustrator, Photoshop, or another vector‐friendly editor. • Adjust the canvas and reposition elements so the new margins are met without distorting artwork. • Export print-ready PDFs (300 dpi, CMYK, embedded fonts) plus the updated source...
...spreadsheet of game titles into ready-to-publish assets with almost no hand-holding from me. The workflow should pull factual details from trusted third-party gaming blogs, then draft a professional, informative description for each title that sounds like it was written by a human enthusiast, not a bot. Every description must: • Open with an SEO-focused meta description (≈155 characters). • Use H2 headings to break up sections such as “Gameplay”, “Key Features”, and “System Requirements”. • Weave in the game title, relevant genre-specific terms, and release-date keywords naturally, never keyword-stuffed. • Include two or three smart internal links pointing to related games or their category pages to s...
...spreadsheet of game titles into ready-to-publish assets with almost no hand-holding from me. The workflow should pull factual details from trusted third-party gaming blogs, then draft a professional, informative description for each title that sounds like it was written by a human enthusiast, not a bot. Every description must: • Open with an SEO-focused meta description (≈155 characters). • Use H2 headings to break up sections such as “Gameplay”, “Key Features”, and “System Requirements”. • Weave in the game title, relevant genre-specific terms, and release-date keywords naturally, never keyword-stuffed. • Include two or three smart internal links pointing to related games or their category pages to s...
...To keep things clear, I’ll consider the job complete when each site shows a verifiable uptick in unique visitors that can be tracked through Google Analytics (or a similar tool we agree on). Regular status updates and transparent metrics will be important so I can see progress in real time. If you can start ASAP and have a proven record of driving traffic through social media, let’s discuss your game plan and timeline for the first wins....
...Fandom pages, and a polished Crunchbase profile. Some material already exists but is outdated, while other sections have to be drafted from the ground up, so you’ll be moving fluidly between revision and fresh creation. The core narrative I want readers to see first is our company history—where we started, milestones reached, and how we got here—followed by a clear, engaging overview of our current game offerings. Accuracy is critical, but tone matters just as much; the copy must feel authoritative without reading like marketing fluff, and everywhere you publish must comply with each platform’s citation and notability rules. To make expectations crystal-clear, your final hand-over should include: • Updated or newly created Wiki article(s) with pro...
I have a batch of raw PC gameplay captures that need to be tu...and seamless integration of memes or on-screen reactions where they add flair without distracting from the action. Deliverables (per finished video) • 3–6 minute highlight edit in 1080p (4K welcome if you prefer) • One short teaser cut (≤30 seconds) for socials • Premiere Pro or DaVinci Resolve project file so I can swap in future footage if needed I’ll supply: raw footage (MP4), any in-game audio channels, my logo sting, and a reference playlist for the overall vibe. You handle the pacing, effects, color tweaks, and final mastering. If this style of fast-paced, effects-heavy editing is in your wheelhouse, let me see a sample of similar work and a rough turnaround estimate. Looki...
...badges. I need a seasoned mobile developer (or team) who can take the project end-to-end on both Android and iOS. Core user flow • New users sign up with phone-number verification only, receive a unique player ID and create a profile. • A geo-based search surfaces nearby players, filterable by gender and distance. • Players exchange invitations, chat in-app and confirm matches. After each game they rate one another, and skill badges update automatically. • The same account lets a venue owner switch to “Host” mode, list available time slots, attach payout details and accept online payments. • Players book and pay for those slots securely from their feed; confirmations and receipts appear in their timeline. Scope of work • Pro...
2D Game Artist Needed for Mobile Slot Game Graphics I'm looking for a talented and affordable 2D graphic designer to create high-quality artwork for mobile casino slot games. The artwork should be colorful, polished, and professional, similar to the quality seen in popular mobile slot games. **Work includes:** - Game symbols and icons - Background illustrations - Reel frames and decorative elements - UI buttons and interface graphics - Bonus feature graphics - Other game-related visual assets I will provide reference images and clear instructions for the art style I'm looking for. Previous slot game experience is not required, but you must be capable of producing professional-quality mobile game artwork. **Requirements:** - Strong ...
I stream long-form gameplay on Kick and YouTube under the SuperAbhix channel (110 K subscribers) and nee...week and keep a quick turnaround (24-48 hrs per clip once you’re familiar with the material). Fluent Premiere Pro, DaVinci Resolve, or a comparable editor is preferred—as long as the final product looks crisp on mobile you’re good. Deliverables – 3-5 vertical TikTok-ready highlight videos per week – Each clip <60 s, 1080×1920, H.264 – Engaging hook in the first 1-2 s, clean cuts, balanced game/voice audio – Filename and metadata formatted for easy scheduling If you thrive on gaming content and can keep the energy high without over-editing, I’d love to see a short sample from any previous streams you’ve cho...
I'm looking for a skilled developer to integrate the Jili game API into my Vue PHP game website. The key features to integrate include the leaderboard and in-game purchases. Key Requirements: - Implementing the leaderboard feature. - Setting up in-game purchase options. - Integrating user authentication with the Jili game API. The ideal candidate should have: - Proven experience with API integrations, particularly with gaming APIs. - Strong skills in Vue.js and PHP. - Understanding of implementing game-specific features like leaderboards and in-game purchases. - Experience with setting up user authentication systems. Please note, while I have not specified which user authentication methods to support, the integration must be compa...
... All animation must be classic frame-by-frame so the movement keeps that authentic retro feel. Each character will require a small, consistent set of actions: an idle loop, a full running-and-jumping cycle, and at least one attack sequence that fits their role. What I’ll look for in your delivery • Clean, well-organized sprite sheets for every action state • Palette limited to sensible, game-ready counts (no banding or stray colours) • Consistent proportions and readability at native resolution • PNG exports plus the original layered files (Aseprite or PSD preferred) I’ll share collision box sizes and sample environment tiles once we get started so you can match scale perfectly. If you’re passionate about pixel art and enjoy sq...
Game Trailer Brief — 20-Second Progression Trailer 1. Main Goal Create a **fast-paced, approximately 20-second trailer** that showcases the core appeal of my game: controlling a spider, moving and jumping around using webs, and becoming progressively stronger by unlocking upgrades in a skill tree. The main focus should be on **progression**. I want viewers to immediately understand that you start relatively weak, unlock upgrades, become faster and more powerful, and reach a much more advanced stage of the game. The trailer should make the viewer feel the difference between starting from almost nothing and becoming significantly stronger within a very short amount of time. 2. Reference Video Please use the provided video from **A Game About Feeding a ...
I need an emotional and inspirational highlight reel for a pickleball tournament. The video should capture the essence and passion of the game. Requirements: - High-quality video editing skills - Experience with sports highlight reels - Ability to create emotional storytelling through video - Fast turnaround time is essential Ideal skills: - Proficiency in video editing software (e.g., Adobe Premiere Pro, Final Cut Pro) - Strong sense of timing and storytelling - Previous work in sports or similar emotional content Please provide portfolio samples. Looking forward to your bids!
I'm developing a video game and need cartoonish 3D models. Requirements: - Style: Cartoonish - Asset Types: Characters, Environments, Props - Character Detail Level: Simple with exaggerated features Ideal Skills and Experience: - Proficiency in 3D modeling software (e.g., Blender, Maya) - Strong understanding of cartoonish art style - Experience in creating game-ready assets - Ability to work within budget and deadlines Please provide a portfolio showcasing relevant work.
I’m supplying the full Unity project for my Android game and need you to refresh it without touching the underlying gameplay. The work involves changing the package name, swapping in my new icon and splash screen, revising the colour scheme throughout the menus and HUD, integrating AdMob (banner, interstitial, rewarded) with my IDs, adding a subscription that removes ads via Unity IAP, and unlocking 60 FPS plus 2 K resolution for devices that can handle it. Deliverables • Updated Unity project (2022 LTS preferred) that builds without errors • Production-ready, signed APK for testing and final release Acceptance criteria • Game installs and runs on Android 8+ with no crashes • Ads display correctly and disappear after a successful test pur...
...Core features I need delivered: • Egg spawning, pickup, and inventory handling • Hatch animation and reward logic • Persistent +1 Bat Power per egg hatched (saved across sessions) • Basic shop NPC that sells game-passes or boosts using Bat Power • Simple lobby and at least one additional unlockable zone Everything should be scripted in Lua within Roblox Studio, follow standard module script practices, and be easy for me to tweak later. If you already have reusable frameworks for data-stores or UI, great—just keep the code clean and well-commented. I’ll test the game as you build; please plan for at least two iterations where we jump in together, I point out tweaks, and you push an updated version. The end deliverable is the ...
I need a skilled freelancer to port my AI-generated HTML web page to WordPress using Elementor. The Golf Industry site must match the original design and be fully mobile responsive. The freelancer will need to extract all content and assets from the current live site. Tasks include: - Complete setup of the page on...functionality in Elementor - Ensuring full mobile responsiveness - Setting up basic on-page SEO (titles, meta descriptions) - Providing clear instructions and documentation for future edits Ideal freelancer will have experience with Elementor, WordPress migrations, and SEO best practices. Attention to detail and strong communication skills are essential. Background and strong knowledge of the game of golf, specifically golf course websites is important but not...
...record your own play sessions, keep a running comedic commentary that reacts naturally to in-game moments, trim out the dull bits, add quick captions or sound effects where the joke lands better, and export the final cut in 1080p (or higher) with clean audio, a short intro sting, and an end-card I can drop links on. If you already have overlays, memes, or clever pop-ups you like using, bring them along; if not, simple but witty on-screen text is fine. Deliverables: • 1 fully edited “let’s play” episode (15–20 min) in .mp4, H.264, 1080p • Thumbnail (1280×720) that matches the comedic vibe • Project file (Premiere Pro, DaVinci Resolve, or similar) so I can tweak later if needed I’m open to any game so long as the footage i...
...informative tone that still reads smoothly for decision-makers. You’ll be translating specifications, regulations, and industry jargon into clear value propositions while weaving in SEO-friendly terms such as “semi-truck,” “dry van,” “DOT compliance,” and “fleet optimization.” If you have experience covering torque curves, ELD mandates, or Class 8 maintenance costs, you’re already ahead of the game. Deliverables • Polished copy for the three pages (approx. 350–500 words each) • Compelling H1–H3 headings plus meta titles & descriptions • On-page SEO integration (primary and secondary keywords, internal link prompts) • A concise style guide so future blog and off-page pieces stay...
...parallel contracts in the following areas: • OCaml I have some exploratory pieces that straddle compiler-style code transformation and data-heavy logic currently living in a mixed codebase. If you’re comfortable writing idiomatic OCaml and interfacing it with other languages or legacy systems, I’d like to hear what you have built before. • Verse (Gaming) - When the WebGL front end is stable, game-style mechanics inside Fortnite Creative / UEFN are on the roadmap, so Verse fluency will become essential. • COBOL & Fortran - Legacy banking and scientific modules power part of our back office. Clean, well-documented updates or wrappers around existing COBOL payroll logic and Fortran numerical routines will help us modernise without rewriting from sc...
...volutes, masks, friezes—anything you would find on a classical temple or statue base. Software is flexible: Blender, 3ds Max, ZBrush or an AI-assisted workflow are all fine as long as the final geometry is clean. I’ll need: • A high-resolution sculpt (.obj or .fbx) with all detail intact • A decimated, subdivision-ready version with non-overlapping UVs • Normal/height maps for easy reuse in game engines or renderers The models must be watertight and free of artefacts so I can also adapt them for 3D printing and CNC carving later on. Please keep real-world scale in mind (millimetres preferred) and name your files logically. I have a reference folder ready; once we agree on the first motif, the rest should follow the same proportion and style....
...where needed, and permissions that just work. Core build requirements • Professional, tidy channel structure with unlimited custom roles and channels so I can expand later. • Automated moderation, including a honeypot or similar trap to catch bots before they ever post. • Smooth onboarding: a welcome screen, membership screening, and reaction-based role assignment for self-serve access to game lobbies, interests, notifications, etc. • Social connectors for my main platforms (Twitter, Twitch, YouTube) so new content drops straight into the correct channel. • Leveling system that rewards active members and can trigger automatic role upgrades. • Fun server games: Uno, Connect Four, Hangman, trivia, and any other lightweight titles you recom...
...and the experience feels dated. I’d like a seasoned mobile game developer to dive into the existing project, clean it up, and push it forward so the game stands out again on Google Play. Here is what I need: • A fully working, re-compiled APK that reflects all agreed-upon changes • Updated project source with clear inline comments and a brief change-log • A short hand-off call or video walkthrough so I understand how to keep building on your work You will be free to recommend the exact areas that deserve the most attention—whether that is polishing core gameplay loops, refreshing menus and HUD elements, tightening balance, or squashing lingering bugs—but every change must keep the spirit of a classic, accessible strategy game...
i want to hire someone who has used skyrim and is aware of the mods and things, i want to make a story with my follower, amara who is a demon, i have the voice and want a 3d animitor that knows this game and is happy to do adult.
I need someone who can custom design 5 thumbnails for me using professional tools. I'll pay 200rs-400rs/thumbnail and 1000rs-2000rs total (can be low/high as per quality). The goal is to boost ctr for all 5 vidoes Game: Genshin Impact Assests: use any copyright free assests. Notes: take inspiration from uploaded reference screenshots. dont try to make same keep consistent color across all five thumbnail and designs. Deliverables: 5 custom made thumbnail (high quality) txt file with assests source links (this is important becuase yt can take down channel for using copyrighted and licensed material.)
I am beginner developer, developing a game called LEGACIES: Oakville in Unreal Engine 5.8.3 and I am looking for a freelancer to build a small but playable beta district for the game. This is an environment-building project only. I am not asking for full gameplay programming in this contract. The goal is to create a realistic, compact, explorable map that is ready for future gameplay systems. AGAIN I'm only asking for environment to be constructed and prepared for gameplay. - BUDGET $300 Fixed Price - SCOPE OF WORK (The beta map should include) 2 small residential neighborhoods 5 different houses in each neighborhood, 10 houses total All houses enterable Connected roads with realistic spacing A gas station A corner store A small vehicle dealership An attached repair/...
I'm looking for a skilled video editor to create a 3-5 minute emotional and nostalgic reel for a youth football team's final year together. This is a sentimental project to capture the essence of our journey. Requirements: - Use of game footage and photos we provide - Highlight key moments, teamwork, and emotions - Create a nostalgic and memorable atmosphere - Experience with sports videos is a plus - Ability to add music, cool edits and transitions - capture the best moments in clips Ideal Skills & Experience: - Proficiency in video editing software (e.g., Adobe Premiere Pro, Final Cut Pro) - Strong storytelling ability - Attention to detail and creativity - Previous experience with emotional sports reels Please share samples of similar work done. Looking forward ...
I’m putting together a custom Skyrim machinima that tells an original story rather than a line-by-line script. The appeal is seeing familiar faces placed in new situations, so I want the series to revolve around well-known characters from the game. Lydia will appear in every episode as a dependable supporting character who reacts to the unfolding plot and helps move it forward. this is 18+ and if you can do this i will hire you, ideally you are a 3d artist, about 5-10 mmins per episode.
I need a skilled Frontend Development Engineer to build a complete web-based gaming platform using React, TypeScript, and Next.js. The project includes a responsive, player-facing H5 interface with multiple UI themes, multi-language support, login and registration, game pages, and promotional event pages. The developer will also build a public-facing official website for desktop and mobile, along with a comprehensive admin dashboard for data management, user permissions, reporting, payment and channel configurations, and API integration. In addition, the developer must independently package the H5 platform into an installable Android APK using a WebView-based wrapper app. This includes configuring app icons, splash screens, package names, version numbers, signing certificates, and...
...experienced video editor to create a professional, cinematic end-of-season highlight video for our 10U youth football team. I have 4K game footage from throughout the season, along with photos and shorter video clips taken by parents. I’d like everything combined into one exciting, emotional, and memorable season recap. I’m looking for something similar to a professional sports documentary or ESPN-style highlight reel, rather than just a compilation of football plays. What I’m looking for: * Cinematic introduction featuring our team name, logo, and players. * Exciting game highlights, including touchdowns, big hits, defensive stops, and celebrations. * A combination of game footage, team photos, and short clips from parents. * Professional tran...
I have all the visual pieces ready— decompiled table layouts, colourful card sets, buttons, and pop-ups taken from the reference app “Rummy R13.” What I do not have is the core game itself. I need you to turn those assets into a fully-playable, multiplayer 13-Card Standard Indian Rummy experience built with HTML, vanilla JavaScript on the front end, and Node.js + on the back end. Gameplay & rules • Follow the classic Standard Indian Rummy rule-set: 2–6 players, two decks with jokers, mandatory pure sequence, scoring at declaration, and drop/reshuffle logic. • Real-time multiplayer through rooms, with proper turn rotation, draw/discard, show validation, and point calculation. Flow & UI The look should stay colourful and engaging&mda...
I want a complete Android / iOS app that lets me host Free Fire tournaments for every game mode—Solo, Duo and Squad—without switching platforms or juggling spreadsheets. Core features I need built in: • Secure user registration & login with OTP or social sign-ins • Dynamic leaderboard that auto-updates after each match • Clear match-schedule pages so squads can see lobby ID and timing in advance • Detailed match history & statistics for every player and team Beyond these, please include the usual tournament-management utilities you see in top esports apps: an admin panel where I can create lobbies, push notifications for match reminders, and an easy system to distribute room IDs and passwords. I’m open to proven stacks such as...
Hello, I have a small piece of software I created using AI that allows me to extract certain data about an item in an online game; however, I haven't been able to locate a few specific functions, and I am looking for someone who can help me find them.
Hi! I have a game idea called **Rhythm Skate**, and I wanted to ask if you would be able to develop it. The most important thing to understand is that **I mainly need the core gameplay mechanics, a simple main menu, and a configuration file that allows me to create and customize all the levels and their content myself.** I do not need a large or complicated game with lots of extra features. I want to keep the project as simple and affordable as possible while making sure the core mechanics work properly. # 1. Main Concept Rhythm Skate is a rhythm game based on figure skating and ice skating moves. Players use four directional inputs: Up, Down, Left, and Right. Arrow symbols fall from the top of the screen, and players must press the corresponding keys at the corre...
Koyso Studios is looking for a Unity environment artist (or small team) to build a polished, stylized open-world map for our PC game. Scope: - One stylized Unity terrain map, 4 km x 4 km (4000 x 4000 Unity units/metres) - Terrain sculpting, texturing, foliage, rocks, props and lighting - Optimized for PC (LODs, occlusion, sensible draw calls) - Delivered as a clean Unity project/package What we provide: - AI tool subscriptions - Some licensed assets Rules: - Licensed assets only. No cracked, pirated or ripped assets. - Free assets are fine only if their license allows commercial use, and sources/licenses are listed. Budget: Fixed price, up to INR 12,000 (about USD 125) for the complete map. Milestone payments possible. To apply, send: 1. Your portfolio link and your best Unity ...
The heart of this project is a plant-based “steak” built around finely chopped or blended celery so it keeps that wild-game, stringy chew once the bite settles in. I want a deep, almost blackened exterior, a punchy sauce, and enough spice to feel memorable—but the exact heat level, seasoning profile, and even the broader cuisine inspiration are completely in your hands. Surprise me. Texture is king, so feel free to lean on food-science tricks—vital wheat gluten, mushroom mycelium, konjac, hydrocolloids, whatever will lock in that fibrous bite without masking the celery’s character. Color can come from activated charcoal, black garlic, dark soy, or any chef-grade alternative that won’t overpower flavor. I’ll need several recipe variations&m...