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    Hi! I’m looking to hire someone to make a simple multiplayer Roblox horror game with VC. My budget is under $100, so I’m looking for something relatively simple and not overly complicated. Game concept: - 4–8 players per round - One player is randomly selected to be the Monster - Everyone else is a Survivor - Survivors use Roblox VC to communicate and complete simple objectives - The Monster has to find and eliminate the Survivors before they escape - The Monster should have its own abilities and appearance - Once a player dies, they can spectate - After the round ends, everyone returns to the lobby and a new Monster is randomly selected I want the game to be simple but unique and fun with friends, with a strong focus on VC interactions and scary/funny moments. ...

    $128 Average bid
    $128 Avg Bid
    47 bids

    ...silhouettes so each chess piece can be identified quickly * Suitable for a mobile-first multiplayer game Avoid extremely heavy cinematic models. Technical Requirements Final assets must be provided primarily in GLB format. Requirements: * Game-ready low/medium-poly models * Optimized topology * Optimized textures * Reasonable polygon count * Proper UV mapping * PBR materials * Correct pivot/origin * Correct scale across all chess pieces * Properly named meshes, bones and animation clips * No unnecessary hidden geometry * Minimal draw calls where possible * Mobile/WebGL optimized * No external texture dependency if textures can be embedded inside the GLB Models should work smoothly inside a web-based 3D multiplayer chess game. Avatar Anchor Each troop model should c...

    $7 Average bid
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    7 bids

    ...audience of 7,600+ subscribers, and I am looking for a highly skilled developer who can become a long-term development partner for a large-scale mobile multiplayer roleplay game. About the Project The goal is to build a GTA/SAMP-style mobile multiplayer roleplay experience, inspired by the depth and systems of games such as Black Russia and SA-MP. I have extensive knowledge of multiplayer roleplay games and understand the gameplay and systems required, including: - Roleplay systems - Economy and jobs - Vehicles and properties - Factions and organizations - Police/criminal systems - Character progression - Businesses - Inventory systems - Multiplayer gameplay - Server-side game systems - Player management - Monetization and live-service gameplay I can ha...

    $10 Average bid
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    8 bids

    ...under the “Diu Win” brand and need the full website coded and ready for launch. Players must be able to sign in exclusively with their Instagram accounts, so the site has to include a clean Instagram OAuth flow that remembers sessions and handles token refreshes automatically. Gameplay itself is the classic colour-guess mechanic but presented only in Tournament mode—no single-player or open multiplayer lobbies. After joining a tournament, users place their prediction, watch the real-time result animation, and see an instant leaderboard update. On the back end I require an admin panel where I can: • create and schedule new tournaments • adjust odds / colour ratios before a round begins • view live participation stats and settled results &...

    $282 Average bid
    $282 Avg Bid
    61 bids

    ...racing, but it must ship with three distinct modes—quick Time Trial laps, real-time Multiplayer, and a progressive Campaign that unlocks new content as players advance. Unity or Unreal expertise is fine, as long as the vehicle physics feel authentic, the touch/tilt controls stay responsive, and mid-range devices maintain smooth frame rates. Online features such as matchmaking, leaderboards, and cloud saves should plug into a backend like PlayFab or Firebase. Visually, I’m open to either realistic or stylised art; the key is that speed and clarity in the cockpit come through. Deliverables • Playable first-person build featuring at least one car and one track for each mode • Functional networked multiplayer with public and private lobbies • C...

    $714 Average bid
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    75 bids

    ...Runs on Android 12+ and iOS 15+ without crashes • Game loads in under three seconds on mid-range devices • Passes a 15-minute continuous play test with no memory leaks Message me with your proposed tech stack, estimated timeline, and any similar work you’ve shipped so we can lock in the scope and move forward. App Requirement Project: Red Light, Green Light - Multiplayer App [Squid Game Type] Overview: A real-time multiplayer mobile game with 2 apps - User App and Admin App. Admin controls the game state, user phone acts as a movement detector. Players who move during Red Light get auto-eliminated. 1. User Roles: A) Admin App: - Creates a Game Room / Round - Sets movement threshold [sensitivity for X, Y, Z axis] - Controls: GREEN LIGHT button, RE...

    $209 Average bid
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    44 bids

    I want a polished 3-dimensional chess experience built specifically for Android that lets players challenge one another online i...well-commented source code—Unity C# is ideal but I’m open if you can demonstrate an equally efficient Android workflow. Please separate game logic, networking, and UI layers so future updates are straightforward. Deliverables: • Signed APK ready for Play Store internal testing • Full project source with build instructions • Brief deployment guide for spinning up the multiplayer backend Show me a previous real-time multiplayer title you’ve shipped (even a small demo) so I can gauge your approach to latency and cheating prevention. Once we agree on milestones, I’ll move fast on feedback—let&rsqu...

    $10 / hr Average bid
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    29 bids

    I’m setting up an online club for 13- to 17-year-olds who want to sharpen their skills and teamwork in popular multiplayer video games. Your role is to turn play into structured learning by walking them through mechanics, strategy, and in-game communication while keeping the atmosphere fun and age-appropriate. Show me your experience coaching or teaching gamers—especially teens. Links to prior streams, lesson samples, or tournament results speak louder than long bios. Once we agree on the game titles, you’ll deliver: • A session-by-session plan (6–8 weeks) with clear goals • Slide decks or handouts for each lesson • Simple progress trackers parents can view Sessions will run live on Discord or Zoom, so be comfortable sharing scre...

    $9 / hr Average bid
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    14 bids

    ...and alerts. • Real-time online multiplayer using WebSockets (or an equivalent low-latency solution) with matchmaking, basic Elo tracking, and in-game chat. • Scalable code architecture that keeps the Flutter (or comparable full-stack) client snappy while leaving room for a future web build if we decide to extend. Acceptance criteria 1. Opening the app shows a polished landing screen that allows choosing Local, Computer, or Online play within three taps. 2. Board interactions (drag or tap) feel instantly responsive at 60 fps on a mid-range device. 3. All rule edge cases—en passant, castling, threefold repetition, stalemate—are handled automatically and correctly. 4. Switching to dark mode updates every element without visual glitches. 5. Mul...

    $2114 Average bid
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    275 bids

    I'm looking for an experienced game developer to create an immersive military role-playing game for Roblox...members of five military branches, as well as the Air and Army National Guard, with a focus on inter-branch collaboration. Key Requirements: - Role-playing as military personnel from various branches - Emphasis on inter-branch collaboration in gameplay - The game is for Roblox Ideal Skills and Experience: - Strong background in game development, particularly in RPGs - Experience with multiplayer collaboration mechanics - Ability to create engaging, realistic military scenarios and missions - Proficient in game design software and programming languages If you have a passion for military games and the technical skills to bring this vision to life, I want to...

    $21 / hr Average bid
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    31 bids

    ...pick-up-and-play thrills must sit comfortably alongside settings that satisfy dedicated sim fans. Content expectations • Every current V8 Supercars track, rendered with accurate elevation, kerbing and trackside detail. • The full grid of cars in their authentic specifications, plus interior cockpits and realistic engine audio. • Single-race, championship season, time trial and split-screen/local multiplayer modes. • A robust tuning garage where I can adjust suspension, gearing and aero. • Dynamic weather, day/night cycles and flag rules to mirror real-world racing. Deliverables 1. Xbox-ready build (.xvc or equivalent) with an intuitive installer. 2. Source project (Unreal or Unity preferred, but open to your proven engine). 3. Full asset...

    $1309 Average bid
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    24 bids

    I want a complete Android chess app that feels modern and social. The board and pieces should be fully 3-D, rendered smoothly on mid-range phones, with intuitive pinch-zoom and rotate gestures so matches feel immersive rather than flat. Core gameplay centres on real-time online multiplayer. Players must be able to start a quick match against anyone worldwide or create a private room and invite friends. While a game is running, a lightweight in-app chat window should sit beneath the board so opponents can talk without switching screens. Around the games, I need a simple community layer: • Persistent friend list so users can add, remove, and directly challenge contacts. • Elo-style ranking system with leaderboards that update automatically after each rated match. Google, ...

    $604 Average bid
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    91 bids

    I'm seeking an experienced game developer to create a custom single-player card game. The game should be available on mobile (iOS/Android), desktop (Windows/Mac), and web platforms. Key Requirements: - Develop a unique, engaging card game from scratch. - Ensure compatibility across all specified platforms. - Focus on single-player mode, with no multiplayer capabilities. Ideal Skills and Experience: - Proven experience in developing card games. - Strong understanding of game mechanics and player engagement. - Proficiency in multi-platform game development. - Ability to deliver high-quality graphics and intuitive user interfaces. Please share your portfolio and relevant experience.

    $12 / hr Average bid
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    123 bids

    ...Fantasy, so expect classic realms, creatures, and magical power-ups rather than sci-fi tech or historical armies. The core loop is simple: players roll, move along a branching path, trigger tile events, collect items, and compete to reach the final tile first. Gameplay must support true multiplayer. I want people sitting in the same room to connect over local Wi-Fi or Bluetooth, yet also be able to open the app on opposite sides of the world and meet in an online lobby. Whether you prefer Photon, Unity Netcode, Mirror, or another proven solution, I’m open—as long as matchmaking is smooth, latency is hidden, and basic security (cheat prevention, turn validation) is in place. Visuals do not have to be AAA, but they should feel cohesive: a stylised 3D board, ani...

    $10 / hr Average bid
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    31 bids

    I'm looking for an experienced game developer to create a first-person shooter game set in an urban city environment. Key Requirements: - Players collect guns and ammo - Engage in free-f...looking for an experienced game developer to create a first-person shooter game set in an urban city environment. Key Requirements: - Players collect guns and ammo - Engage in free-for-all combat until the round ends - Dynamic urban city setting with engaging visuals Ideal Skills and Experience: - Proficiency in FPS game mechanics - Strong background in urban environment design - Experience in multiplayer game development, specifically free-for-all modes - Ability to create balanced gameplay and engaging combat scenarios Looking for a developer who can bring this intense, action-packed ...

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    22 bids

    The goal of this engagement is to make a PC game grant infinite lives in both its co-op and competitive multiplayer modes. I already know the behaviour sits deep in the executable, so the task will revolve around reverse engineering and applying a reliable patch. Static analysis, dynamic analysis and binary patching are all on the table. Whichever combination you prefer is fine as long as the end result survives a full match, stays desync-free for every player connected and avoids triggering the game’s standard integrity checks. Deliverables • A patched executable, loader or clearly documented memory-editing script that activates infinite lives for every player in a session • A concise technical write-up showing the addresses, structures or functions modified a...

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    15 bids

    ...fair. Because this is strictly a mobile release, the UI, controls, and asset pipeline have to be optimized for touch screens and mid-range devices while still delivering console-grade visuals. I’m happy to leverage engines such as Unity or Unreal if they help us achieve smooth 60 fps performance. Deliverables • Physics-driven football engine (mobile-optimized) • Authoritative real-time multiplayer backend with global matchmaking and spectator slots • Cross-region server deployment script and basic monitoring dashboard • Complete UX flow: onboarding, squad selection, live controls, post-match stats • Season/ladder system with cloud-saved profiles and anti-cheat logic • Playable builds on TestFlight and Google Play Internal Track, p...

    $300 Average bid
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    21 bids

    TOTEM WARS — MINECRAFT BEDROCK DEVELOPMENT PROJECT PROJECT OVERVIEW I am creating a large Minecraft Bedrock multiplayer minigame called Totem Wars. The game is inspired by team-based games like BedWars but includes many original mechanics, custom systems, bosses, special items, and objectives. WHAT I NEED HELP WITH MAP DESIGN I need map designers to create the arena, team bases, central areas, God Tower, Dungeon of Death, flying course, resource areas, and other locations. CODING I need Minecraft Bedrock developers who can work with behavior packs, scripting, commands, custom systems, multiplayer mechanics, shops, generators, teams, Totems, Team Leaders, bosses, items, and other gameplay systems. SOUND EFFECTS I need people who can create or provide original sound ...

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    5 bids

    ...Develop a multiplayer football/soccer game for players around the world. Support Android and iOS initially. Real-time 1 vs 1 online football matches. Global matchmaking based on player skill/ranking. Player registration, login and profiles. Country selection and country-based rankings. Global, regional and national leaderboards. Multiple game modes: Quick Match Ranked Match Tournaments Country vs Country Club League Practice Mode Tournament system supporting hundreds/thousands of players. Player ranking and division system. Team and squad customization. Custom kits, logos and stadium features. Real-time scoring and match statistics. In-game communication/notifications. Spectator mode for competitive matches. Strong anti-cheat and anti-fraud system. Server-authoritative multipl...

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    62 bids

    ...Smooth 60 fps performance on mid-range devices. 3. No crashes during a full four-player match. 4. Source code compiles out of the box using standard toolchains (e.g., Xcode, Android Studio, or Unity hub). At hand-off I will need the source code repository, build instructions, and any graphic or audio assets you created or licensed. Feel free to suggest additional features such as online multiplayer or in-app purchases, but keep the core experience polished first....

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    60 bids

    Summary I am looking for a game developer or company that already has a READY-MADE mobile game available, preferably a car, fruit, roulette-style, or similar multiplayer game. I am NOT looking to develop a game from scratch. The game must be ready or nearly ready and capable of being customized and integrated directly into my existing iOS and Android application. We already have our own users, backend, wallet/coin system, servers, and development team. The game must support integration with our existing accounts and wallet through API, including balance deduction, payouts, rounds, results, history, and settlement. WebView-only solutions are not preferred. Full source-code ownership is NOT mandatory; licensing is acceptable as long as the game can operate reliably inside our applicat...

    $6752 Average bid
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    93 bids

    I want a fully playable “Midnight Man” horror experience built from scratch in Roblox Studio, delivered within seven days and within the stated $300 total. The game must run as a co-op multiplayer title (2–6 players) set inside a single, large haunted-mansion map. Scope You will handle every aspect of development—map construction, character and asset creation, Lua scripting, UI, sound, and basic testing—so that I can publish the game immediately once I receive the final files. Core mechanics include spawning in a lobby, starting a match as a team, dynamic AI for the Midnight Man that stalks players, jump-scare sequences, and a win/lose condition with data-store saving for player stats. Acceptance criteria • One cohesive haunted-mansion le...

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    88 bids

    We are looking for a 3D environment generalist to build cartoon-style level concepts and scenes for a multiplayer action game. The project includes: 1. Level concept art with creative thematic ideas and focal points 2. 3D environment modeling, texturing and adjustments in Blender 3. 1 assembling playable levels and setting up basic UI layouts in Unity Ideal Skills and Experience: - Experience with stylized/cartoon game art pipelines - Proficiency in Blender (modeling/texturing/weights) and Unity (level block-ins/UI) - Strong 2D concepting skills to clearly communicate scene focus - Native or fluent Cantonese speaker based in Hong Kong - Reliable communication and ability to meet deadlines If you have a portfolio showcasing relevant work, please send it over along with your expec...

    $1125 Average bid
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    19 bids

    I’m looking to have an entire Stardew-inspired farming-life game built from the ground up inside Roblox Studio. The final experience must run smoothly on console, mobile, and PC, and it has to support multiplayer right from day one. Scope – Core loop: planting, harvesting, fishing, mining, relationship/quest system—everything that makes a Stardew-like engaging, but adapted to Roblox’s interface and economy. – Persistent data: player farms, inventories, currency, and progression must save reliably across all devices. – Multiplayer first: seamless co-op within shared servers, party invites, and safe-trading between players. – Polished controls & UI: responsive gamepad layout for console, touch optimisation for phones/tablet...

    $541 Average bid
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    53 bids

    ...​Smooth single-player modes with dynamic AI difficulty levels (Easy, Medium, Hard). ​Local pass-and-play / 2-player offline mode. ​Sound effects, haptic feedback, and lightweight animations. ​Offline gameplay capability without network dependency. ​2. Advanced & Add-on Features Please list what additional advanced features you can integrate and their respective cost impact, such as: ​Online multiplayer matchmaking or private room creation. ​Ad network integration (AdMob / Meta Bidding: Banner, Interstitial, Native, and Rewarded ads). ​In-App Purchases (IAP) for ad removal, custom skins, themes, and board customizations. ​Google Play Games integration (Achievements and Global Leaderboards). ​Analytics and crash reporting (Firebase / Crashlytics). ​3. What I Need in Your Propos...

    $13 / hr Average bid
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    50 bids

    ...Single player and Multiplayer modes, all running from a polished third-person perspective. Gameplay should feel like the best of both worlds—accessible arcade action blended with enough simulation depth to satisfy serious fans. Scope of work • Set up a clean, well-documented Unity project (latest LTS preferred) that compiles without errors. • Design stadium, pitch, players, UI, and match presentation in full 3D. I do not need photorealism, but animations and models should look professional and run smoothly on mid-range hardware. • Implement batting, bowling, and fielding systems that balance pick-up-and-play controls with authentic cricket rules (overs, wickets, run-outs, LBW, etc.). • Provide an offline single-player loop versus AI plus an onli...

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    19 bids

    I’ll hand you a clear concept doc and video references; what I need back is a rock-solid Unreal Engine 5 prototype that my team can expand without fear of breaking replication. Core requirements • First-person shooter feel, fully networked. Movement, aiming, firing, and basic interactions must replicate cleanly in authority-sensible fashion (server authoritative where appropriate). • Runs smoothly on current-gen consoles, keeping realistic graphics in mind—sensible LODs, proper scalability settings, and performance budgeting. • One playable map that showcases the loop: spawn, navigate, engage, respawn. Realistic lighting and materials, but nothing overly time-consuming; the focus is functionality with convincing visuals. • Lightweight matchmaking or...

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    35 bids

    I am looking for an experienced PS4 / Windows developer to work on a PC-side utility for: Call of Duty: Black Ops II – PS4 – CUSA57548 The goal is to develop and test a Windows PC utility for handling the game’s multiplayer/profile data in an authorized testing environment. Required functionality includes: * Read and display multiplayer/profile data * Prestige and Level/Rank controls * Prestige Master / Level 55 * Unlock-related profile controls * Camos/colors and agreed unlock values * Reliable profile data read/write * Verify that changes are correctly reflected in-game * Simple Windows GUI * Source code and documentation Preferred Developer I strongly prefer a developer who already has their own PS4 testing environment and can perform testing indepe...

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    17 bids

    ...Depending on character, may also require matching weapons. I am looking for designs with strong visual appeal, so a great silhouette and shape language is going to be key! Just looking for lineart with a basic colour pass + potentially a lineart-only back view/callouts for important details. No highly detailed rendering or dynamic poses required. The game being targeted is Dota 2, an online multiplayer MOBA. The game features exaggerated, stylised characters but with a fairly realistic approach to material rendering. Many examples of existing skins can be found online, and the game is also free to download to see the full selection. Note that some older skins may be poor references, as skin quality has increased significantly since the game's original release. I will ha...

    $476 Average bid
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    41 bids

    (PLEASE PROVIDE EVIDENCE OF THE WORK YOU HAVE DONE IN THE PAST ) I am looking for an experienced PS4 / Windows developer to work on a PC-side utility for: Call of Duty: Black Ops II – PS4 – CUSA57548 The goal is to develop and test a Windows PC utility for handling the game’s multiplayer/profile data in an authorized testing environment. Required functionality includes: * Read and display multiplayer/profile data * Prestige and Level/Rank controls * Prestige Master / Level 55 * Unlock-related profile controls * Camos/colors and agreed unlock values * Reliable profile data read/write * Verify that changes are correctly reflected in-game * Simple Windows GUI * Source code and documentation Preferred Develo...

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    NDA
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    11 bids

    I’m turning Nanos World into a fully featured One Piece role-playing experience and am looking for a developer, technical artist, or combat animator who already feels comfortable working with Unreal Engine 5.7.4, Niagara, and multiplayer combat systems. The project is built around exploration, character progression, customisation, and fluid PvP combat. The goal is to create a playable game mode that captures the spirit of Oda’s universe while remaining coherent with Nanos World’s workflow and technical limitations. What I’m looking for I’m looking for one or more freelancers who can help create and integrate: • Combat animations and M1 attack chains; • Character fighting styles; • Kessen, based on iconic One Piece characters; • D...

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    33 bids

    ...lighting—think futuristic outpost rather than cartoon spaceship. Everything has to be lightweight enough for smooth performance on mid-range devices. Please keep the code clean, well-commented, and use Roblox-friendly best practices (remote events for server-client interaction, proper asset hierarchy, no free model bloat). Once the course runs with no errors and the moving platforms sync correctly on multiplayer tests, we’re set....

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    I'm looking for an experienced developer to create a killing simulator. The game should be available on both mobile and PC platforms. Key Requirements: - Immersive graphics and sound design - Engaging gameplay mechanics - User-friendly interface for both platforms - Robust AI for challenging gameplay - Multiplayer functionality is a plus Ideal skills and experience: - Proficiency in game development for mobile and PC - Strong background in simulation and combat games - Experience with AI integration - Knowledge of UX/UI design for gaming applications Please provide a portfolio with similar projects.

    $20 / hr Average bid
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    81 bids

    I need a solid SAMP-style client for iOS that can reliably log my GTA San Andreas copy into private multiplayer servers. The only feature I care about right now is establishing, maintaining, and cleanly dropping the multiplayer connection; chat, HUD tweaks, and other extras can wait for later milestones. The servers I use aren’t stock—they run several custom modifications—so the handshake, packet order, and any opcode quirks those mods introduce must be handled gracefully. I can supply sample IPs and their current pawn scripts for testing once we start. Your deliverable is an Xcode project (Swift or Objective-C) that: • Detects and lists a given private server’s status (player count, ping). • Joins the server, loads the modded resou...

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    I want to launch a polished Roblox experience that can be built quickly, run smoothly on every device, and earn solid revenue from day one. The game must welcome players of all ages, so performance, clarity, and accessibility are key. Core requirements • Multiplayer that feels seamless—no rubber-banding or long load times. • A well-designed in-game purchase system (Developer Products/Passes) that encourages repeat spending without feeling pay-to-win. I’m flexible on the specific genre as long as it lends itself to replayability and community engagement; your creative input here is welcome. What matters most is rock-solid code in Lua, efficient use of RemoteEvents/Functions, reliable DataStore saving, and clean UI that scales from phone to console. Del...

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    98 bids

    I’ve sketched out a fast-paced multiplayer concept and now need a solid Unreal Engine 5 foundation my team can safely expand. The core of this first milestone is a small but fully networked prototype centred on combat mechanics. What I will hand over • A short design brief spelling out movement, weapon feel, and reference videos for pacing and camera. • Greybox sketches for the initial arena-style map. What I need back 1. A replicated character controller (third-person or first-person is fine as long as it mirrors authority rules you set). 2. Basic matchmaking: a lightweight listen-server or similar approach that lets 2–8 players find or host a game in one click. 3. One playable map built from my greybox, optimised for quick rounds and clear sight-l...

    $482 Average bid
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    24 bids

    ...experienced Unity developer who can take it from prototype to App Store and Google Play release. Core gameplay The match must run in real-time, not turn-by-turn, so players see each move as it happens. All core rules, tile shuffling, jokers, melding, and scoring need to mirror the traditional tabletop experience. Cross-platform multiplayer A single, shared server is essential—players on iOS and Android should sit at the same virtual table. I’m open to Photon, Unity Netcode, or another proven networking stack as long as latency stays low and reconnections are handled gracefully. Social layer A built-in friends list with the ability to send and accept invites is required on day one. I don’t need public matchmaking or in-game chat yet, but the architectur...

    $246 Average bid
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    51 bids

    I already purchased the Dragon vs Tiger card-game package from CodeCanyon and now need it fully operational. You will receive root access to my VPS where the PHP/Node.js backend must be installed, the database linked, and configured to drive real-time multiplayer rooms and in-game bots. Inside the Admin Panel I want three working controls: • Manual UPI Deposit handling • Bank Withdrawal processing • Win/Loss algorithm and overall profit-control verification Once the server side is stable, compile and deliver a tested Android APK built with Unity so I can publish straight away. Please allow a short hand-off period; I’ll rely on up to 7 days of post-setup support for any minor issues that surface after go-live. If you already handle CodeCanyon scripts,...

    $133 Average bid
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    20 bids

    ...the project is real-time multiplayer so players can join live tables, see instant card movements, and enjoy seamless voice-free chat during play. Smooth gameplay, quick load times, and robust security for chips and user accounts are essential; glitches or card-sync delays are not acceptable. The finished game should feel native on every device while sharing a single code-base where possible to keep long-term maintenance costs low. A lightweight back-end with scalable match-making, table management, and anti-fraud logic will be needed, along with an admin console where I can monitor tables, player wallets, and in-app offers. Deliverables • Universal builds for iOS (App Store-ready), Android (Play Store-ready), and a responsive Web version • Real-time multiplayer...

    $307 Average bid
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    36 bids

    I have a near-complete arcade-style race game built in PlayCanvas that now needs a final performance pass and a smooth, bug-free release. The core mechanics are solid; what remains is squeezing every last frame, trimming any leftover loading delays, and verifying that multiplayer sessions stay stable from start to finish. Once that polish is in place, I want to push the game live across web browsers, mobile devices, and desktop builds. Project Description: I am seeking an experienced PlayCanvas game developer with extensive hands-on experience in creating and optimizing race games using JavaScript. The goal is to find a skilled engineer who can follow detailed step-by-step instructions to finalize and prepare my race game project for launch. Important Details: This is not a requ...

    $139 Average bid
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    79 bids

    I want to bring the full PC experience of Knight Online to smartphones. The task is to convert the existing desktop codebase (client and server) into a mobile-friendly build that runs natively on both iOS and Android without losing the feel, look, or performance players expect from the original MMORPG. Key objectives • Preserve real-time multiplayer functionality, including party, guild, chat, and PvP systems. • Maintain high-quality graphics—models, textures, and visual effects should match or closely approximate the current PC assets while remaining performant on mid-range devices. • Rework UI, controls, and camera for intuitive touch interaction (tap, swipe, virtual joystick, on-screen buttons). • Optimise client and network code to minimise laten...

    $20 / hr Average bid
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    27 bids

    ...feels like the natural tech stack, but if you have a better mobile-friendly multiplayer solution I’m open to it. Key milestones and acceptance criteria • Grey-box prototype that proves tile-placement, pathfinding and synchronous PvP all function smoothly on two mid-range phones. • Alpha build with basic UI, tutorial, lobby matchmaking and five unlockable towers. Frame-rate must stay above 50 fps on devices from 2019 onwards. • Content-complete beta featuring sound, VFX, achievement hooks and in-app purchase stubs, delivered as TestFlight and Google Play internal-test packages together with the full Unity project. Please respond with links to past work that shows you have shipped mobile puzzle or multiplayer titles—gameplay videos, store l...

    $22 / hr Average bid
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    127 bids

    I'm looking for an experienced game developer to create a Bhabi card game for mobile platforms (iOS/Android). The game should be available in both single-player and multiplayer modes. Key Requirements: - Mobile compatibility (iOS and Android) - Both single-player and multiplayer modes - Additional features: chat functionality and leaderboard Ideal Skills and Experience: - Proven experience in mobile game development - Strong knowledge in implementing multiplayer functionalities - Experience with integrating chat systems and leaderboards - Familiarity with in-app purchases is a plus Please provide a portfolio showcasing similar projects and your approach to game development.

    $327 Average bid
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    113 bids

    I'm seeking an experienced game developer to create a realistic tycoon game for PC, mobile, and console platforms. Key Requirements: - Experience in cross-platform game development - Expertise in realistic graphics and art design - Ability to design engaging and complex tycoon game mechanics - S...realistic graphics and art design - Ability to design engaging and complex tycoon game mechanics - Strong project management skills to meet deadlines and budget Ideal Skills and Experience: - Proven track record in developing successful tycoon games - Proficiency in game engines like Unreal Engine or Unity - Strong portfolio showcasing realistic graphics - Experience in both single-player and multiplayer game dynamics Please include your experience and any relevant past work in yo...

    $1584 Average bid
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    31 bids

    I will set up and configure a dedicated server-authoritative multiplayer system using Edgegap for the existing Unity game.

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    More details: Which aspect of the game world is the most important to you? Realistic foliage and dynamic weather What character movement mechanics are critical for you? Sprinting and crouching How soon do you need your project completed? No time limit

    $9 / hr Average bid
    $9 / hr Avg Bid
    8 bids

    ...right developer, I am open to discussing a fair percentage based on contribution, responsibility, and long-term involvement. The projects are not just ideas. Development has already started, and I can share prototypes, designs, gameplay systems, and the full vision privately with selected developers. I am especially interested in developers with experience in: * Mobile game development * Multiplayer / PvP systems * Game architecture and backend * UI/UX implementation * Character systems, progression, and game economy * Performance optimization for mobile Please do not apply if you are a beginner or if you do not have strong previous work to show. If you are interested, send me: * Your portfolio * Games you have developed * Your main engine and technical skills * Your curren...

    $434 Average bid
    $434 Avg Bid
    51 bids

    ...construction and lighting for realism (URP or HDRP, whichever better meets the target devices) • Character animation trees, root-motion adjustments and custom rig additions for special actions • Gameplay systems in C# (combat, inventory, progression, UI flows) tied cleanly into ScriptableObjects for easy tuning • Full PlayFab integration: login, cloud data, economy, statistics and real-time multiplayer where required • Third-party SDK hookups (analytics, in-app purchases) with a clean service locator pattern • Mobile optimization pass: batching, occlusion, LOD groups, addressables, on-demand resources and platform-specific quality tiers Deliverables 1. Unity project in source control, builds running on Android & iOS test devices 2. Pl...

    $236 Average bid
    $236 Avg Bid
    23 bids

    I have a working prototype of a real-money betting/gambling multiplayer mobile game — players join staked, real-time tournaments and the winner takes the pot minus a house fee. I want to start with a well-defined Phase 1 to make it stable and reliable. Further phases will follow with the right developer. The core already works Server-authoritative game engine in Node.js (Express, ) — all game logic server-side. Real-time staked tournaments (2–10 players) with matchmaking and safe stake debit/refund. Phone + PIN auth (SMS), wallet (deposits via Payline/Monext, withdrawal requests, transactions). Flutter app (Android/iOS/Web) with the full gameplay UI. Basic admin back-office. 58 passing backend tests. Stack: Node.js 22, Express 4, 4, MySQL 8, Flutter (Riverpod, di...

    $1265 Average bid
    $1265 Avg Bid
    289 bids

    I'm looking for an experienced game developer to create an engaging 3D shooting game targeted at players aged 9-15. The game should be set in a modern warfare environment and include multiplayer mode. Key Requirements: - 3D graphics and environments - Modern warfare themes and scenarios - Engaging multiplayer mode - Age-appropriate content and difficulty Ideal Skills: - Proficiency in 3D game development - Experience with modern warfare game design - Strong understanding of multiplayer game mechanics - Ability to create age-appropriate content Please provide a portfolio with similar projects.

    $1190 Average bid
    $1190 Avg Bid
    38 bids