37 Free Udemy Courses On Various Topics
Turn your knowledge branch into a knowledge tree with these (free) Udemy courses!
...quick job. Your bid price is FINAL. Need VR tester for Physics Virtual Lab (Headset + Controllers Required) I need a VR tester to test the VR features of my online Physics Virtual Lab. Requirements: - Must own a VR headset with joystick/motion controllers. - Must test on both PC and mobile. - Test navigation, object interaction, grabbing, controls, usability, performance and bugs. - Report compatibility issues, glitches and suggestions for improvement. Deliverables: - Video recordings showing actual VR testing. - Separate PC and mobile test results. - List of bugs with reproduction steps and screenshots/video evidence. - Brief usability report with recommendations. My website: After login, choose Physics 3D card, then go to Student Mode and select any experi...
I have a set of English-language scientific research articles that need to be rendered into clear, accurate Hindi so undergraduate and postgraduate students can read them with ease. The originals cover mainstream science topics—think biology, physics, and chemistry journals—so you’ll need the vocabulary to stay true to the technical content while still sounding natural for a student audience. Here’s what I will provide: the finalized English manuscripts (usually Word or PDF), any figures or tables that appear, and a short style sheet. I’d like back a polished Hindi version with the same structure, captions, references, and in-text citations intact. Consistency in terminology is critical; please keep units, equations, and Latin species names untouched u...
...project that spans mathematics, physics and closely-related disciplines and now need a senior domain expert, ideally at PhD level or beyond, to push the R&D forward. Your primary focus will be the research and development phase itself: defining the right theoretical framework, exploring cutting-edge methods, and turning those insights into a solid, publishable body of work. Here’s what I’ll count on you for: • Pinpointing current gaps in the literature and mapping how our project can fill them. • Proposing and refining models, proofs or experimental approaches that withstand peer review. • Translating complex results into clear, well-structured documentation ready for journal submission or grant proposals. While the core area is mathematics an...
...across connected clients, and deploy the finished app so I can test it from any browser on desktop and mobile. Physics & STEM task Alongside the coding work, I need help tackling advanced physics problems that form part of my current engineering coursework. Typical questions involve technical calculations—think electromagnetism, mechanics, thermodynamics—and I value step-by-step reasoning that makes each solution transparent, not just a final numeric answer. Deliverables • Fully functional, hosted Node.js web app with responsive design and live-chat capability • Source code with clear comments and a short set-up guide • A document (PDF or Markdown) containing worked physics solutions and explanations for the problem set I pro...
...Unreal Engine and C++, plus what your track needs: Game mechanics: actors, components, subsystems, input and UMG; reading an unfamiliar codebase; spotting code that compiles but behaves wrong (tick order, wrong frame, stale state). Animation and visual effects: at least one of the animation system (montages, blend spaces, root motion, Control Rig), Niagara, materials or HLSL shaders, or Chaos physics; an eye for effects that read wrong in motion; awareness of performance (pooling, budgets, GPU cost). A computer that can build and run an Unreal Engine 5.8 project. Amount There are no limits to the number of implementations that can be completed. As soon as you finish one implementation, there will be another one available within a 4-day period. We expect you to start immediatel...
...Unreal Engine and C++, plus what your track needs: Game mechanics: actors, components, subsystems, input and UMG; reading an unfamiliar codebase; spotting code that compiles but behaves wrong (tick order, wrong frame, stale state). Animation and visual effects: at least one of the animation system (montages, blend spaces, root motion, Control Rig), Niagara, materials or HLSL shaders, or Chaos physics; an eye for effects that read wrong in motion; awareness of performance (pooling, budgets, GPU cost). A computer that can build and run an Unreal Engine 5.8 project. Amount There are no limits to the number of implementations that can be completed. As soon as you finish one implementation, there will be another one available within a 4-day period. We expect you to start immediatel...
I’ve just installed GTA IV on my PC and want to dive into modding, starting with what matters most to me—how every car, bike, and truck feels on the road. I’d like you to adjust the game’s vehicle handling and physics so driving feels smoother, more believable, and simply more fun. Here’s what I’m after: • A set of (and any related) tweaks or custom scripts that noticeably improve steering response, braking, suspension behaviour, and collision feedback. • A clean, drop-in installation package that works with the latest Steam version using common tools such as OpenIV, ASI Loader, and ScriptHook. • A short, step-by-step guide—screenshots or a quick video are fine—showing me exactly where to place each file, how t...
...Key elements I need you to handle • Natural-language tutoring engine (Python or Node.js, OpenAI / Hugging Face acceptable) • Adaptive assessment logic that updates a learner profile after every session • Web-based front end—clean, mobile-responsive, preferably React or Vue • Instructor dashboard summarizing cohort and individual performance • Content structure for core Science domains (physics, chemistry, biology) that we can expand later Acceptance criteria 1. A hosted MVP where an adult user can complete a five-minute diagnostic and receive a bespoke tutoring path. 2. Real-time chat capable of answering at least 100 common Science questions with citations. 3. Progress data stored securely; basic analytics visible on the dashboard....
...Unreal Engine and C++, plus what your track needs: Game mechanics: actors, components, subsystems, input and UMG; reading an unfamiliar codebase; spotting code that compiles but behaves wrong (tick order, wrong frame, stale state). Animation and visual effects: at least one of the animation system (montages, blend spaces, root motion, Control Rig), Niagara, materials or HLSL shaders, or Chaos physics; an eye for effects that read wrong in motion; awareness of performance (pooling, budgets, GPU cost). A computer that can build and run an Unreal Engine 5.8 project. Amount There are no limits to the number of implementations that can be completed. As soon as you finish one implementation, there will be another one available within a 4-day period. We expect you to start immediatel...
I have created an educational book specifically for the MHTCET exam, focusing covering total of 4050 questions from Physics, Chemistry and Mathematics. The primary purpose of this book is to provide practice questions. Key Requirements: - Proof Read the book to identify any mistakes in format - Varying difficulty levels Ideal Skills and Experience: - Familiarity with MHTCET exam format - Prior experience in educational content creation - Attention to detail and clarity in explanations
...Unreal Engine and C++, plus what your track needs: Game mechanics: actors, components, subsystems, input and UMG; reading an unfamiliar codebase; spotting code that compiles but behaves wrong (tick order, wrong frame, stale state). Animation and visual effects: at least one of the animation system (montages, blend spaces, root motion, Control Rig), Niagara, materials or HLSL shaders, or Chaos physics; an eye for effects that read wrong in motion; awareness of performance (pooling, budgets, GPU cost). A computer that can build and run an Unreal Engine 5.8 project. Amount There are no limits to the number of implementations that can be completed. As soon as you finish one implementation, there will be another one available within a 4-day period. We expect you to start immediatel...
...Unreal Engine and C++, plus what your track needs: Game mechanics: actors, components, subsystems, input and UMG; reading an unfamiliar codebase; spotting code that compiles but behaves wrong (tick order, wrong frame, stale state). Animation and visual effects: at least one of the animation system (montages, blend spaces, root motion, Control Rig), Niagara, materials or HLSL shaders, or Chaos physics; an eye for effects that read wrong in motion; awareness of performance (pooling, budgets, GPU cost). A computer that can build and run an Unreal Engine 5.8 project. Amount There are no limits to the number of implementations that can be completed. As soon as you finish one implementation, there will be another one available within a 4-day period. We expect you to start immediatel...
...Unreal Engine and C++, plus what your track needs: Game mechanics: actors, components, subsystems, input and UMG; reading an unfamiliar codebase; spotting code that compiles but behaves wrong (tick order, wrong frame, stale state). Animation and visual effects: at least one of the animation system (montages, blend spaces, root motion, Control Rig), Niagara, materials or HLSL shaders, or Chaos physics; an eye for effects that read wrong in motion; awareness of performance (pooling, budgets, GPU cost). A computer that can build and run an Unreal Engine 5.8 project. Amount There are no limits to the number of implementations that can be completed. As soon as you finish one implementation, there will be another one available within a 4-day period. We expect you to start immediatel...
...Unreal Engine and C++, plus what your track needs: Game mechanics: actors, components, subsystems, input and UMG; reading an unfamiliar codebase; spotting code that compiles but behaves wrong (tick order, wrong frame, stale state). Animation and visual effects: at least one of the animation system (montages, blend spaces, root motion, Control Rig), Niagara, materials or HLSL shaders, or Chaos physics; an eye for effects that read wrong in motion; awareness of performance (pooling, budgets, GPU cost). A computer that can build and run an Unreal Engine 5.8 project. Amount There are no limits to the number of implementations that can be completed. As soon as you finish one implementation, there will be another one available within a 4-day period. We expect you to start immediatel...
...alternative solutions, calculate and compare options, and recommend or test improved approaches. The objective is to progressively engineer the best practical solution capable of meeting the project requirements, rather than stopping at a conventional feasibility assessment. I am looking for someone who is comfortable challenging conventional engineering arrangements while remaining firmly grounded in physics, safety and measurable performance. This is an innovation-led engineering project, so there will be uncertainty, iteration and technical challenges along the way. Please apply only if you are comfortable working in that environment and bring a positive, solution-focused mindset, curiosity, resilience and a willingness to test ideas, challenge assumptions and improve the de...
...models into Unity - Rigging and configuring characters - Unity Animator - Character movement - Running/idle/jump/fall animations - Integrating characters into gameplay Advanced 3D modelling or specialized animation work may be handled separately if required. Required Skills - Strong Unity 3D - Strong C# - 3D character integration - Unity Animator / animation systems - Character controllers and physics - Unity UI / TextMeshPro - Multiplayer game development - Android & iOS development - Mobile performance optimization - Git/GitHub Multiplayer Experience Experience with any of the following is preferred: - Colyseus - Photon Fusion - Photon PUN - Unity Netcode - / WebSockets - Other real-time multiplayer frameworks Good to Have - Experience publishing Android/iOS games - Fireba...
C++ / MAME Developer Needed for HD Graphics Renderer for Classic Arcade Game. We are developing an HD visual remaster system for Atari game running through a custom MAME build. The goal is to preserve the original game logic, controls, physics, collision detection, timing and level layout while replacing/upgrading the visual presentation. We already have a custom MAME 0.281 build compiling successfully, RGB32 rendering working, access to the scrolling 128×64 tilemap/world coordinates, a Lua world-mapping tool, and several working proof-of-concept builds. We need an experienced C++ graphics/emulation developer to help implement a robust world-aligned replacement rendering system capable of displaying new high-resolution environmental artwork in place of the original 8×...
...formatting issues, and obvious errors ● Review headings, captions, tables, figures, references, and cross-references ● Ensure consistency throughout the document ● Preserve the author's original technical meaning and terminology Requirements: ● Proven experience in technical/scientific proofreading ● Strong English language and proofreading skills ● Familiarity with space, aerospace, astronomy, physics, or engineering content ● Excellent attention to detail ● Ability to handle a large 784-page document within the agreed deadline ● Previous experience proofreading technical books, academic publications, research papers, or scientific PDFs is preferred To Apply, Please Provide: 1. Your relevant proofreading experience 2. Examples of similar technical/scientific projects 3. ...
I’m looking for knowledgeable tutors who can guide me through the full AP stack—Calculus, Physics 1, Chemistry, Computer Science A and Microeconomics—while weaving in my personal interests in informática y software, reparación de computadoras, creación de aplicaciones and the fundamentals of AI. My main objective right now is reparación de computadoras, with an emphasis on hardware-level troubleshooting, so I’d value someone who can tie core AP-physics and computer-science principles directly to real-world repair scenarios. If you can explain circuit diagnostics one day and free-response strategies the next, we’ll be a perfect match. The engagement will be fully online. I’d like regular, structured sessions th...
I'm looking for an experienced developer to enhance my PC map with a highly realistic mud simulation. Requirements: - Create realistic mud textures and effects. - Implement dynamic interaction, allowing vehicles to leave ruts and tracks....developer to enhance my PC map with a highly realistic mud simulation. Requirements: - Create realistic mud textures and effects. - Implement dynamic interaction, allowing vehicles to leave ruts and tracks. - Ensure optimization for smooth performance on PC. Ideal Skills and Experience: - Proficiency in custom map development. - Strong background in environmental simulation. - Experience with physics-based interactions in game environments. - Ability to work independently and meet project deadlines. Please share relevant portfolio work ...
****Need done by today ! 15 dollar budget *** I’ve shot a short sequence in which a Slim Jim and its box are sitting still, and I want the final cut to show the Slim Jim lifting smoothly up in frame, followed by the box next , exactly as if an invisible hand were grabbing a snack. The effect needs to feel completely believable—no cartoon physics—so clean rotoscoping, motion-tracking, shadow work, and reflections that match the existing light are essential. All source footage is ready for you; the scene is already set against natural outdoor scenery, so nothing new has to be filmed or composited in. I simply need the visual effects, colour balancing, and any minor audio sweetening that helps sell the illusion. Please deliver a polished edit in 1080p (4 K is ...
We are looking for a reliable and experienced tutor for our son, who is a junior in high school. He needs ongoing support primarily with **Algebra 2, Physics, English 3, World History, and Entrepreneurship & Management Honors**, including reviewing class material, homework help, and preparation for quizzes, tests, exams, and assessments. Occasional help with other assignments or projects may also be needed. Tutoring would generally be **60-90 minutes per session, 5 days per week**, usually **Monday through Thursday and Sunday around 7:00 PM Eastern Time**. Additional time may occasionally be needed for test preparation, major assignments, or project completion. We are looking for someone patient, dependable, and experienced with high school students, ideally with experience wo...
We are a teaching institution based in Turkey recruiting experienced instructors for a growing online Advanced Placement program. We are seeking tutors for: - AP Calculus AB and BC - AP Physics 1: Algebra-Based - AP Chemistry - AP Computer Science A - AP Microeconomics, with possible future demand for AP Macroeconomics Please apply for the subjects you can confidently teach. We expect to hire multiple subject specialists; you do not need to cover every course. Teaching roles: We anticipate two types of assignments: 1. Lead AP teaching: Plan and deliver lessons aligned with the current College Board course framework, build conceptual understanding, prepare students for multiple-choice and free-response questions, assign or review practice, and provide concise progress feedback. ...
...accessories, then jump straight into real-time races. The experience needs to feel fast and playful, with smooth animations, responsive controls and a clean, modern UI that adapts to every screen size. Core flow • Account creation / social sign-in • Duck selection with moderate customisation (colour + accessory layers) • Lobby that matches players and starts the race • Real-time race view with physics, sound and simple spectator camera • Post-race leaderboard, rewards screen and wallet balance • In-app payments to buy accessories or race tickets, handled through the native Google / Apple purchase flow and stored in a secure backend Architecture & tech requirements • Single codebase or shared logic for Android + iOS, built wit...
Looking for students an teachers to upload education content on topics below: 1) High school/ bachelors/ masters - Computer science/ Physics/ Biology/ nursing/ Economics/ maths Only bid if you are student or teacher and have high quality good notes/ content already ready. I am not looking for content creator who will ask me subject and content to generate
...animations. Avoid excessive effects. Maintain a premium architectural/product-advertising aesthetic. OVERALL FEEL: Premium. Trustworthy. Strong. Technical. Modern. Indian architectural/interior brand commercial. The viewer should immediately understand that Venus Enviro E0 is a premium plywood product designed for durability and reliable performance. NEGATIVE: No cartoon look. No unrealistic physics. No watermark. No extra branding....
...Communication Bus: High-speed communication protocol implementation (CAN FD, EtherCAT, or RS-485) between the central controller and distributed joint drivers (≥1 kHz loop rate). Deliverables: Firmware source code, FPGA bitstreams/logic specifications, register maps, communication interfaces, and low-level debugging utilities. Track D: Gait Generation, Dynamic Balancing & Locomotion Primary Focus: Physics simulation, control theory, and Sim-to-Real deployment. Simulation Setup: Rigorous URDF/MJCF kinematic and dynamic model generation with precise inertia matrices, mass distribution, and friction parameters. Setup in Isaac Lab / Isaac Gym or MuJoCo. Locomotion Policy / Control Architecture: Option 1 (Reinforcement Learning): Train robust, blind/perceptive bipedal lo...
I need experienced educators who can take charge of Grade 11 CBSE classes in Mathematics, Physics, Chemistry and Biology. Your role is to cover the complete board syllabus in a way that keeps students engaged, builds strong conceptual foundations and prepares them thoroughly for their final examinations as well as upcoming competitive tests. What I will look for in your proposal • Proven success teaching the CBSE curriculum at the senior-secondary level • Clear, student-friendly explanations of core concepts and problem-solving strategies • The ability to design lesson plans, assignments and periodic assessments that track progress and pinpoint gaps Deliverables 1. A detailed teaching plan that maps every unit of the 11th-grade CBSE syllabus for your subject...
I need a comprehensive practical journal for Class 12 Chemistry, physics and physical education. The journal should be focused solely on practicals, without any creative writing, scientific research, or personal reflection. Requirements: - Detailed descriptions of experiments - Clear, step-by-step procedures - Observations and results sections - Diagrams and illustrations as necessary Ideal Skills and Experience: - Strong background in Chemistry - Experience in academic writing - Attention to detail - Ability to present complex information clearly Please provide samples of similar work.
I need a full 30 - mark examination paper for Grade 5 General Science that aligns strictly with the ICSE syllabus. The test must sample content from Physics, Chemistry and Biology in roughly equal weight so pupils see the full spread of the curriculum. Question mix • Multiple-choice items that check key facts and terminology • Short-answer prompts that probe understanding and application • A couple of long-answer or diagram-based questions to assess reasoning and explanation skills Please sequence the questions from easiest to hardest, label the mark allocation for every part and total each section so moderation is effortless. A neatly formatted answer key with concise marking guidelines is required alongside the paper; it should indicate accepted keywords and inclu...
I need regular online lessons in Biology, Chemistry, and Physics that follow the Pearson Edexcel IAL specification. Sessions must be delivered in clear English and focus on building both content knowledge and exam technique. Please be comfortable guiding a student through the full syllabus: explaining key concepts, working through past-paper questions, and providing targeted feedback after each lesson. I am aiming for an interactive style rather than a lecture, so screen-sharing, digital whiteboards, and annotated resources are welcome. When you apply, highlight your experience teaching these three subjects at IAL (or a closely related A-Level) and note any recent student results you are proud of. An intermediate-level tutor who knows the material well and can communicate it sim...
...visuals, smooth performance, and a strong user experience. 1. Concept and Game Design The first step in developing a mobile puzzle game is creating a unique and engaging concept. Developers should clearly define the game’s objective, core mechanics, target audience, and overall theme. Popular puzzle mechanics include: * Match-3 puzzles * Block and tile puzzles * Word puzzles * Number puzzles * Physics-based puzzles * Logic and brain-training challenges * Escape-room-style puzzles A successful concept should be easy to understand but challenging enough to keep players interested. 2. Gameplay Mechanics Gameplay is the heart of a puzzle game. Controls should be simple and responsive, especially on mobile devices. Players should understand the basic mechanics within the ...
***PM me examples of this work if bidding*** We are looking for a qualified building physics/thermal consultant to carry out a project-specific U-value calculation and interstitial condensation risk assessment for a timber-frame wall system in Ireland. Wall system includes: 600 mm stud centres 140 mm λ0.032 wool insulation OSB sheathing Kingspan ThermaBoard TF70/TP10 PIR – 50, 70, 80 & 100 mm options 35 mm external battens Breather membrane Ventilated external cavity Internal airtightness/vapour-control membrane Plasterboard We require: Accurate U-value for each wall option Interstitial condensation/moisture risk assessment Thermal bridging/timber fraction taken into account Assessment to relevant Irish/European standards Professional calculation report suitable ...
...driving situations is welcome as long as the primary focus areas remain clear. • I want the action staged mainly in construction-site environments. If you can creatively weave in urban streets or open highways as secondary backdrops, that’s fine, but construction sites should dominate the scene selection. Production Requirements • No voice-over, commentary, or on-screen text is needed; let the physics and camera work tell the story. • All footage must be newly recorded specifically for this project. I will not accept any reused or publicly available clips. • Final videos should be delivered in a high-quality MP4 format suitable for direct upload to YouTube. • Upon payment, I receive exclusive ownership and the unrestricted right to moneti...
...equipped with an Aero Bullet and 60-inch flat-top sleeper and I need that truck brought to life inside Farming Simulator 22. My top priority is visual accuracy, so every exterior line, badge, and panel needs to match the real rig. Inside the cab I want the sleeper’s beds, storage compartments, and other visible fittings modeled just as faithfully—even if they remain non-interactive. You can approach physics and sounds with the standard in-game values; what matters most is that the truck looks right from every camera angle and holds up in close-up screenshots. High-resolution textures, proper material assignments, and clean normal maps are essential so the chrome, paint, and plastics all behave naturally under FS22 lighting. Deliverables • Finished, game-ready...
...have to line up flawlessly so the finished picture looks untouched. 3–4 s Hold that assembled image absolutely motionless for one full second. 4–8 s The whole picture then spider-cracks, shatters, and each shard flies back out beyond the frame, leaving the same pristine #00FF00 screen that opened the piece. No other graphics, people, or camera movement—just crisp reflections, convincing physics, and precise timing. Audio Only subtle ambient glass tinkles during assembly and a sharp shatter on the burst. No music or dialogue. Deliverable • Final ProRes or high-quality H.264 file at 1920 × 1080, 24 or 30 fps • Alpha-less version is fine; the green is meant for later keying • Separate lossless WAV of the SFX if possible Realist...
...teeth, eyes, and body proportions - Natural lighting and shadows - Realistic fabric, water, reflections, environments, and backgrounds - Proper camera depth and perspective - Natural motion blur - Realistic phone-camera or camera-lens behavior - Subtle facial expressions rather than exaggerated AI expressions - Consistent body shape and facial structure between generations - Realistic movement and physics in video - No obvious AI artifacts or visual inconsistencies For casual social-media content, I actually prefer something that feels authentically photographed rather than artificially perfect. Slightly imperfect framing, realistic lighting, natural poses, believable environments, and normal phone-camera characteristics are often better than something that looks like a heavily ...
I am compiling my Class 12 Physics material into a print-ready “QR Book.” All the theory is already typed in Word documents; what I need added are scannable QR codes that take students straight to the matched practice problems for each chapter. Your task is to: • create clean, permanent QR codes that point only to the practice-problem sets (no video lessons or notes), • organise my existing Word files so every topic’s page shows its corresponding code in a consistent, easy-to-scan position, and • deliver a final, high-resolution PDF ready for offset or digital printing, along with a spreadsheet that maps each QR code to its URL for future updates. The practice problems themselves are already written, so you’ll just be linking, not auth...
I’m producing a high-energy, action-driven short film and need a specialist who can deliver full-pipel...final compositing and basic sound. I’m happy with Blender, Maya, or Unreal Engine if they get us to flawless realism at a clean 24 fps. Deliverables • Storyboard & signed-off animatic • Production-ready models, rigs, and textures (.blend, .ma, or .fbx) • Final 4K master with synced SFX and temp score • Organised source files for future updates Acceptance criteria: no clipping, believable physics, skin and fabric detail visible on close-ups, and a noise-free render. Show me one past project that proves you can hit this mark, outline your timeline, and tell me what assets you’ll need from me on day one. Let’s build an actio...
...yet simple ball-to-pin physics matter, the single biggest success factor is how effortlessly we can plug in new modules later on. Where the simulator must be heading: • Motion sensors , 120 fps cameras • Score tracking system • Player statistics Right now I need the codebase, asset structure, and overall architecture arranged in a way that these features can be connected without rewriting everything. Think component-based design, clear interfaces, and well-documented public APIs. If you prefer Unity, Unreal, Godot, or a custom OpenGL/DirectX approach, I’m open, as long as the solution stays lightweight and easy for other students to understand. Deliverables 1. A working 3D scene with lane, pins, lighting, camera controls, and a basic bowling ball whose...
...platform. The piece must keep a formal and informative tone throughout, breaking complex ideas into digestible explanations without resorting to chatty language. Typical textbook-style clarity is welcome, but the flow should still feel engaging enough that a 12- to 14-year-old can read it independently. Scope The article will cover one core science concept of your choice—biology, chemistry, physics, earth or space science—so long as it aligns with a middle-school curriculum. Relatable examples, concise definitions, and accurate terminology are essential. Please cite reputable, up-to-date sources; hyperlinks are fine. Deliverables • 1,200–1,500 word article in Google Docs or Word • Section headings, subheadings, and a brief summary paragraph &...
...cinematic gameplay showcasing realistic physics hits, rescues and cargo hauls in the city environment. • Edit the footage into a cohesive story, complete with basic text titles, SFX and balanced audio, then render the final file ready for YouTube. I’ll provide the episode title and any additional visual references up front. Everything else—from selecting the right mods, recording smooth camera angles, through to final export—will be in your hands, so prior experience with BeamNG vehicle modding and video editing software (e.g., DaVinci Resolve, Premiere Pro) is essential. The budget is ₹500–1,000 per finished video; please bid only if you’re comfortable working within that range and can deliver consistently. Share a BeamNG showcase or a simi...
...menus. The player should be able to start playing almost immediately. The basic user flow should feel like: **Launch → Start → Play → Result → Reward/Progress → Play Again** Restarting after a failed attempt should be extremely fast. ## Gameplay & Core Features The MVP should support the agreed core gameplay and may include features such as: * Touch controls * Player/character movement * Physics-based interactions where appropriate * Obstacles and environmental interactions * Randomized/chaotic elements * Increasing difficulty * Score system * High scores * Personal best tracking * Quick restart * Progression * Rewards * Unlockable content * Basic customization * Animations * Sound effects * Music * Haptic feedback * Tutorial/onboarding * Pause...
I have the full manuscript for a Class 12 Physics exam-prep book ready—text, equations, diagrams, QR codes, questions and solutions are all complete. What I now need is a five-page sample that proves the whole book will look sharp in print. These first pages must showcase: • a strong chapter opener and clear topic headings • precise equation/diagram handling • an orderly question layout with tags for parts, marks, etc. • tidy QR code placement • a unified hint/solution style • an overall clean, modern black-and-white aesthetic that feels academic yet approachable No existing template is locked in, so you’re free to propose typographic and grid systems that achieve those goals. Equation/diagram handling, a clean modern layou...
I want to publish an engaging, easy-to-follow video that uses AI-driven visuals and narration to explain the Higgs field in a light, entertaining way for the general public. The goal is to spark curiosity, not deliver a dense physics lecture, so I’m picturing eye-catching generative art, smooth motion graphics, and a friendly voice-over that turns complex ideas into an enjoyable story. I’m open to whichever AI tools you prefer—Runway, Stable Diffusion, Midjourney, Pika, D-ID, or any custom pipeline—as long as the final result feels polished and keeps viewers watching through to the end. Length can be flexible (somewhere in the 2–4 minute range works for most platforms), but pacing should stay brisk and fun. Please include in your offer: • A sho...
...produce. To make that happen, I need someone who blends solid video & animation craft with hands-on AI and machine-learning experience. What you’ll actually do • Watch each AI-generated sequence, flag narrative, timing, or visual issues, and then suggest concrete fixes. • Co-design scoring rubrics and an evaluation framework that capture objective quality (resolution, frame consistency, colour, physics) and subjective storytelling criteria. • Curate a growing library of clearly labelled source files, reference renders, and metadata so future model-training datasets are instantly searchable. • Document edge cases and failure modes you discover, translating them into bite-sized tickets the engineering team can act on. • Provide concise ...
...refining the final material for accuracy, clarity, and usability. INTERACTIVE LEARNING CourseChef is not intended to be just a collection of static text. Where appropriate, concepts can be represented through interactive learning elements. Examples include: * Interactive mathematical graphs * Geometry visualizations * Coordinate-system diagrams * Formula visualizers * Interactive calculators * Physics visualizations * Step-by-step mathematical demonstrations * Interactive tables * Comparisons * Timelines * Concept diagrams * Parameter-based simulations * Interactive questions * Other educational visualizations The purpose is not to add animation simply for visual appeal. An interactive element should have a clear educational purpose and help the student understand, explore...
...where players can drop in, test weapons, track improvement stats, and tweak difficulty on the fly. The build has to run natively on PC, mobile, and the major consoles, so I’m expecting an engine like Unreal or Unity that can handle multi-platform deployment without cutting visual fidelity. I’m leaning toward a realistic art style—modern weapons, believable environments, proper sound design, and physics that feel weighty rather than cartoony. There’s no hard deadline; I’d rather get the mechanics polished than rush. We can roadmap the work in sensible milestones: a gray-box prototype for gunplay feel, an art pass for models and animations, then optimisation and UI polish for each platform. If you have shipped shooters before, especially cross...
...all have to feel spot-on. Control input will come from a flight stick and throttle setup, so I’ll need precise mapping, force-curve tuning, and smooth hot-plug detection that works cleanly with Microsoft’s certification requirements. No gamepad or keyboard support is required for this milestone; I want every hour focused on the high-fidelity stick experience. Deliverables • A modular flight-physics component (C++/Blueprint) that drops straight into my existing UE5 project • Custom input profile and calibration UI for flight stick + throttle on Xbox • Basic autopilot/nav-hold routines to prove out the flight model • Documentation and inline comments clear enough for another developer to extend or audit Acceptance criteria • Fligh...
...away: ultra-realistic terrain and landscapes that stream flawlessly at altitude, highly detailed aircraft models down to cockpit instrumentation, and an advanced weather system that affects both visuals and flight physics. CryEngine already powers our prototype; I need someone who can push its voxel-based terrain, SVOGI lighting, volumetric clouds, and DirectX 12 feature set while keeping a locked 60 fps on both platform SDKs. You’ll own cross-platform optimisation, asset integration, and feature implementation from concept to shipping, collaborating with our internal art and physics teams through Perforce, Jira, and console-specific profiling tools. Deliverables (acceptance criteria): • A playable mission slice running on PS5 and Xbox Series X|S that demo...
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Nicholas Demeter hired a freelancer to solve an equation for peaceful elections