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Animador 2D en Spine 4.2 para personaje de videojuego Busco una persona con experiencia en animación 2D y Spine 4.2 para preparar y animar un personaje destinado a un videojuego tipo slot. El personaje ya está diseñado y proporcionaré una imagen PNG de alta resolución. No cuento con PSD ni archivo editable, por lo que la persona contratada deberá realizar directamente desde el PNG la separación de las piezas necesarias, reconstruir únicamente las zonas ocultas necesarias para el movimiento, crear el rig y realizar las animaciones. Trabajo requerido - Separación de las piezas del personaje necesarias para el rig. - Reconstrucción puntual de zonas ocultas cuando sea necesario. - Creación del rig en Spine 4.2. - ...
Busco diseñador/ilustrador 2D con experiencia preparando personajes para animación en Spine. Tengo un personaje en formato PNG, sin archivo PSD o editable. Necesito convertir esa ilustración en un conjunto de piezas independientes y correctamente organizadas para que posteriormente otro profesional pueda realizar el rig y las animaciones en Spine 4.2. Trabajo requerido A partir del PNG proporcionado, deberás: - Separar las diferentes partes del personaje que necesitarán movimiento. - Preparar cuerpo, cabeza, brazos, manos, piernas, pies, ropa, accesorios y demás elementos relevantes. - Separar el cuervo como elemento independiente, ya que posteriormente tendrá su propia animación. - Reconstruir únicamente las zonas que est&...
Busco diseñador/ilustrador 2D con experiencia preparando personajes para animación en Spine. Tengo un personaje en formato PNG, sin archivo PSD o editable. Necesito convertir esa ilustración en un conjunto de piezas independientes y correctamente organizadas para que posteriormente otro profesional pueda realizar el rig y las animaciones en Spine 4.2. Trabajo requerido A partir del PNG proporcionado, deberás: - Separar las diferentes partes del personaje que necesitarán movimiento. - Preparar cuerpo, cabeza, brazos, manos, piernas, pies, ropa, accesorios y demás elementos relevantes. - Separar el cuervo como elemento independiente, ya que posteriormente tendrá su propia animación. - Reconstruir únicamente las zonas que est&...
Procuro Pixel Artist para sprites e animações de jogo 2D Estou desenvolvendo um jogo 2D no GameMaker e procuro um artista especializado em Pixel Art para criar os sprites e animações do projeto. O jogo terá um estilo cartunesco, expressivo e bem animado, com personagens, inimigos, bosses, objetos e efeitos. Preciso principalmente de: Sprites de personagens e bosses; Animações de idle, caminhada/corrida, ataques, dano e derrota; Sprites de armas, projéteis e objetos; Efeitos em pixel art; Sprite sheets organizadas e prontas para importar no GameMaker; Arquivos PNG com fundo transparente; Consistência de tamanho, proporções e estilo entre os frames. Já possuo referências visuais e ideias dos personagens ...
I need a single-player space shooting game developed on Scratch. The main objective is to complete levels. Requirements: - Create engaging and challenging levels - Design intuitive controls and mechanics - Incorporate sound effects and background music - Ensure smooth gameplay and level transitions Ideal Skills: - Proficiency in Scratch - Game design experience - Attention to detail in level creation
The name-badge template I’m building in GBStudio is almost finished; the one piece I’m stuck on is getting a provided PNG asset to appear through the Overlay / Window layer in a handful of scenes. The image is already sized and included in the project folder—no conversion work needed—yet I can’t get it to draw correctly when the player enters certain UI screens and the full-screen sequences I’ve set aside for it. Here’s what I need from you: • Load the supplied PNG into GBStudio’s asset pipeline without breaking palette limits. • Script its display so it consistently renders as an overlay element in my designated UI scenes and full-screen scenes. • Leave my existing event logic untouched; I only need the image layer hand...
We are 13-year olds, so like, yeah. We are trying to make a game where you roll fantasy fighting styles to battle with each other. This is deeply influenced by games like the Strongest Battlegrounds, but with a rolling feature. We need special cutscenes for awakening and finishers. VFX, SFX are necessary. If you want, we are happy to share a google doc that has further detail and information. You can just polish the system and UI if you feel like the money isn't enough, we will handle the rest.
I’m looking for a reliable grinder to take my Tidal Nexus Online character from level 49 to level 70. I’ll send over my Steam credentials so you can log in, download the client, and jump straight into the game. The routine is simple: play, level, repair the ship with the donation currency that’s already on the account, and repeat. If another player flags us, tap the yellow icon in the top-right corner; the ship will autopilot to the nearest safe zone. Once the coast is clear, head back out and continue. Feel free to choose whatever mix of quests, farming spots, or dungeons you prefer—just keep the pace steady and the repairs handled so nothing stalls progress. Should anything unexpected happen (disconnects, patch downtime, life emergencies), just drop me a quick n...
I’m looking for a reliable grinder to take my Tidal Nexus Online character from level 49 to level 70. I’ll send over my Steam credentials so you can log in, download the client, and jump straight into the game. The routine is simple: play, level, repair the ship with the donation currency that’s already on the account, and repeat. If another player flags us, tap the yellow icon in the top-right corner; the ship will autopilot to the nearest safe zone. Once the coast is clear, head back out and continue. Feel free to choose whatever mix of quests, farming spots, or dungeons you prefer—just keep the pace steady and the repairs handled so nothing stalls progress. Should anything unexpected happen (disconnects, patch downtime, life emergencies), just drop me a quick n...
I’m looking for an experienced Minecraft builder to craft a central hub, a Factions-style spawn, and several medium-scale additions that feel cohesive and player-friendly. Each build should be large enough to serve as a town square or gathering point but not so sprawling that navigation becomes confusing. Core elements I need in every area: • A lively shop or market zone with clearly defined stall spaces for NPCs or server plugins • Decorative landscaping—trees, gardens, small water features—that frames each structure and guides foot traffic Because I didn’t lock in a single architectural theme, feel free to pitch modern, medieval, fantasy, or even a blended style; the key is maintaining a consistent look across all builds. I’ll provide the ser...
We can go through ybn chiraq v2 core systems, gangs, economy, police/EMS, criminal activities, vehicles, custom interiors, donation packages, progression, and the small immersive features that make the city stand out. The server should feel like a real Detroit city, with real roads, neighborhoods, landmarks, RiverWalk, transit, dispensaries, and player-owned businesses. focus on the key systems you mentioned -- gang/block loyalty, trapping with peds, realistic crimes, tiered housing and trap interiors, detailed PD/EMS roles, donation-based content, and strong server optimization so graphics packs run smoothly The goal will be to capture the depth and quality you like from YBN Chiraq while making the server original, Detroit-focused, and stronger technically. build real-brand-inspired d...
I need a straightforward Roblox tycoon that can be designed, scripted, and published within five days. The core loop is classic tycoon gameplay: players generate income, purchase and place structures, then unlock successive building upgrades that visibly improve their operation. No extra mechanics like resource juggling or AI competitors—just a clean, satisfying upgrade path that feels polished. Here’s what I expect at hand-off: • A working Roblox place file and all scripts, free of errors or exploits • Clear comments in the code so I can tweak numbers later • Basic UI for cash, earnings per second, and upgrade costs • Simple thumbnail and icon so the game is ready to publish • A short read-me explaining where key values are stored I’m...
Você me ajuda a criar um jogo no roblox studio lite? Eu quero ele assim: Nome do jogo:Prédio infinito [BETA] por enquanto que vai ter beta Conteúdo: você começa no lobby com no máximo 35 pessoas e tem um lugar que você pode comprar classes que custam kenstys (moedas do jogo) e o símbolo dessas moedas vai tar na imagem que vou te mandar e depois eu vou falar como se conseguem e pra você começar a jogar você tem que ir num lugar que tem uma escada que é tipo aqueles cubos que tem no lobby de vários jogos para vc entrar no jogo real tipo no the intruder sabe? Aí pode caber até 10 pessoas cada e eu quero um script que teleporte eles pra outro jogo (que no caso é o jogo real e que nesse cu...
I’ll hand you a clear concept doc and video references; what I need back is a rock-solid Unreal Engine 5 prototype that my team can expand without fear of breaking replication. Core requirements • First-person shooter feel, fully networked. Movement, aiming, firing, and basic interactions must replicate cleanly in authority-sensible fashion (server authoritative where appropriate). • Runs smoothly on current-gen consoles, keeping realistic graphics in mind—sensible LODs, proper scalability settings, and performance budgeting. • One playable map that showcases the loop: spawn, navigate, engage, respawn. Realistic lighting and materials, but nothing overly time-consuming; the focus is functionality with convincing visuals. • Lightweight matchmaking or...
I’m building a school-themed role-playing game in Roblox and need an experienced partner who can handle both the visual side and the Lua scripting. You’ll join our Discord server to coordinate with the small team already planning the map layout and story beats. Core features we must deliver • Appearance-based character customization: players choose uniforms, hairstyles, accessories, and colours through an intuitive UI that saves between sessions. • In-game economy: a simple currency earned from attending classes and mini-jobs, spendable in shops for cosmetic items. Data must persist with Roblox DataStore. What I provide – High-level game concept, reference mood boards, draft GDD. – Access to a private test place and version-controlled assets. ...
I'm looking for an experienced Roblox developer to create an egg-collecting game inspired by "Steal an Egg." Game Elements: - Fantasy or cartoonish environment similar to "Steal an Egg" - Players collect eggs that generate money per second Ideal Skills and Experience: - Proficiency in Roblox Studio - Experience with game mechanics similar to "Steal an Egg" - Strong design skills for engaging fantasy/cartoonish environments - Ability to create intuitive player experiences Please provide samples of similar projects.
I'm looking for an experienced game developer to create a first-person shooter set in a modern warfare environment. The game should emphasize stealth and strategy as well as team-based missions. Key Requirements: - First-person perspective - Modern warfare setting - Focus on stealth, strategy, and team-based gameplay Ideal Skills and Experience: - Proven experience in FPS game development - Strong understanding of game mechanics related to stealth and strategy - Ability to design engaging team-based missions - Proficiency in relevant game development software and tools Please include examples of similar projects in your bids.
Designed a board game and need the art now to bring it to life! Looking for art for the box (lid and base), game board (potentially 2-sided), 6 player screens two-sided, front and back of one token type, 1 card backing with 6 different fronts, 1 card backing with 60 or so different fronts with some elements able to be duplicated, 1 card backing with 28 different fronts with highly similar art elements, 1 card backing with 12 different fronts, 1 card backing with maybe 10 different fronts, and 6 3d model figurines (optional). It's a gladiator themed game that kids can play involving lots of dice so I am looking for playful and bubbly art of dice that look like people with wildly expressive facial features with some historical accuracy. The board is a representation of the Roman collos...
I want a fully-functioning Bedrock Dedicated Server configured for classic Survival play. The job covers downloading and installing the latest Bedrock server build on my host, setting the world properties to Survival, opening the necessary ports so friends can join from any Bedrock-compatible device, and confirming everything runs smoothly under load. No special rules or modes are locked in yet; if you have proven tweaks, add-ons, or performance optimisations that keep the vanilla spirit intact, feel free to suggest them. The final hand-off should include clear start/stop instructions and a brief note on backing up the world so I can maintain it myself. 1. Fix the server. Restore usability. Stop letting Claude touch the server. 2. Optimization/lag 3. New menu as plugin (remove from whe...
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