The ultimate guide to hiring a web developer in 2021
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Unity 3D is a powerful tool used by developers to create complex 3D experiences, visuals and games. Unity 3D Experts use their knowledge of this gaming engine to develop a variety of solutions and experiences for clients, such as games or applications. They are able to design characters, environments and other elements that can produce a life-like atmosphere. Furthermore, they are able to customize settings and coding that can give clients the ultimate experience with their project. With their expertise in scripting, coding and plugins development there is no limit to what the Unity 3D Experts can deliver.
Here’s some projects our expert Unity 3D Experts made real:
With these examples of success in Unity 3D Expertise, there is an array of possibilities when it comes to developing projects with this engine’s capabilities. Therefore, if you have an idea on how you want your project delivered and want an expert opinion on what could be done with your implementation, it might be time to post your own project on Freelancer.com and hire a Unity 3D Expert to make your dream a reality.
Conform celor 80,242 recenzii, clienții îi evaluează pe Unity 3D Experts cu 4.9 din 5 stele.Unity 3D is a powerful tool used by developers to create complex 3D experiences, visuals and games. Unity 3D Experts use their knowledge of this gaming engine to develop a variety of solutions and experiences for clients, such as games or applications. They are able to design characters, environments and other elements that can produce a life-like atmosphere. Furthermore, they are able to customize settings and coding that can give clients the ultimate experience with their project. With their expertise in scripting, coding and plugins development there is no limit to what the Unity 3D Experts can deliver.
Here’s some projects our expert Unity 3D Experts made real:
With these examples of success in Unity 3D Expertise, there is an array of possibilities when it comes to developing projects with this engine’s capabilities. Therefore, if you have an idea on how you want your project delivered and want an expert opinion on what could be done with your implementation, it might be time to post your own project on Freelancer.com and hire a Unity 3D Expert to make your dream a reality.
Conform celor 80,242 recenzii, clienții îi evaluează pe Unity 3D Experts cu 4.9 din 5 stele.I’m ready to turn a small, casual adventure concept into a playable slice that runs smoothly on both iOS and Android. I’ll provide reference games and a rough design document; what I need from you is a clean, scalable foundation in Unity that I can comfortably expand after delivery. Scope • Build the core loop and three fully playable levels in a realistic art style. • Implement a lightweight progression system so players unlock each level in sequence. • Write well-structured, commented C# scripts with clear namespaces so future features slot in easily. • Set up scenes and prefabs so I can duplicate or reorder content without breaking links or lighting. • Add a single, functional Settings Screen (audio sliders, vibration toggle, quality dropd...
3D Cow Model – Unity Prototype I’m developing an independent livestock farming simulation game in Unity and need a game-ready cow model that can work properly with BlendShapes and future animations. I currently have a cow model based on Cow for DAZ Horse 3, but it deforms badly when animated in Unity. I can provide the existing FBX as a reference. #First Milestone – One Breed Prototype The goal is to create one complete prototype breed that can later be used as the foundation for other breeds. Requirements * Game-ready, optimized 3D cow model * Clean topology and UVs * Unity-compatible FBX * Proper rigging/weighting for future animation * Breed-specific morph/BlendShape * Calf variation * Adult Male variation * Adult Female variation * Udder: Full / Empty * Belly: T...
3D Cow Model – Unity Prototype I’m developing an independent livestock farming simulation game in Unity and need a game-ready cow model that can work properly with BlendShapes and future animations. I currently have a cow model based on Cow for DAZ Horse 3, but it deforms badly when animated in Unity. I can provide the existing FBX as a reference. #First Milestone – One Breed Prototype The goal is to create one complete prototype breed that can later be used as the foundation for other breeds. Requirements * Game-ready, optimized 3D cow model * Clean topology and UVs * Unity-compatible FBX * Proper rigging/weighting for future animation * Breed-specific morph/BlendShape * Calf variation * Adult Male variation * Adult Female variation * Udder: Full / Empty * Belly: T...
Project Title Develop a Mobile Battle Royale Game — LAST KING Project Description I am looking for an experienced Unity game developer or professional game development team to build a mobile battle royale game called LAST KING for Android and iOS. The game should start with a playable prototype and then be developed into a complete online multiplayer game. Core Gameplay * Battle Royale mode * Solo, Duo and Squad modes * Online multiplayer * Bots for matches when there are not enough real players * Safe Zone that becomes smaller during the match * Weapons and equipment * Gloo Wall defensive system * Loot and Battle Tokens * Buy boxes during matches * Victory and MVP systems Weapons Initial weapons include: * AK47 * MP40 * Bizon * Mini Uzi * Additional assault rifles, SMGs, sh...
Looking for a freelancer to develop a playable prototype of a psychological horror multiplayer game titled "The Last Player." The game involves 4–8 players entering an abandoned location, where one secretly becomes "The Entity" capable of imitating dead players' voices and identities. Players must complete objectives and escape while navigating paranoia and manipulation. The prototype should include one map, proximity voice chat, basic objectives, identity/voice imitation mechanics, and a complete match loop. The goal is to create tension-filled gameplay moments suitable for recording and sharing. Development should prioritize Unity or Unreal Engine 5 based on the developer's expertise.
I’m creating an Oculus Rift/Quest experience where real-time behavioural analysis personalises the scene around the user. Your mission is to architect the entire flow: craft the immersive VR environment, connect it to an AI model that monitors and interprets player actions, and keep everything running smoothly on standalone hardware. Unity or Unreal Engine are both acceptable—use whichever lets you work fastest while still delivering crisp visuals and solid frame-rates. Expect to dive into C# or C++, leverage SDKs for hand and controller tracking, and integrate external or custom APIs to feed behavioural data back into the game loop. Deliverables I need from you: • A Quest-ready build featuring at least one interactive level. • Functional AI module that classifies...
I am ready to commission the full core gameplay loop of a Raid Shadow Legends–style title for mobile. Think of this as a polished grey-box: every hero, opponent, dungeon tier and UI element can be nothing more than circles, squares and colour blocks—I will layer the final art later. What matters here is rock-solid code, feature parity where it counts, and a multiplayer backend that holds up under load. Scope of the build • Mobile-only client (Unity ) featuring: – Single-player campaign with chapter progression, energy gating and basic story text placeholders. – 20-tier single-player dungeons that mirror Raid’s escalating difficulty curve. – Real-time asynchronous Multiplayer Battles with lobby, matchmaking and ELO-style ranking. •...
3D / Digital Twin / AR Developer – Existing Automotive Platform I are looking for an experienced 3D, Digital Twin, WebGL/AR or computer-vision developer to implement a clearly defined 3D capability within an existing automotive technology platform. This is not a greenfield project. The wider system architecture, digital-twin concepts, component identity model, interfaces, schemas, test requirements and integration boundaries already exist. I am looking for someone who already knows this area and can efficiently implement the supplied SP-06 High-Fidelity 3D, Scanning and AR Capability work package. Initial Assignment The Upwork engagement is focused on a bounded / proof-of-capability for one supplied vehicle or use case. The implementation should demonstrate the core technical pipelin...
I want to take a brand-new first-person, role-playing adventure from concept to a polished mobile release on both iOS and Android. The core of the job is building a complete RPG experience optimised for touch controls: real-time combat, character progression, inventory, and an engaging narrative that unfolds through fully interactive 3-D scenes. I will supply the high-level lore, key characters, and basic gameplay loops. From there you would: • translate that lore into a detailed game design document • prototype core mechanics quickly so we can test feel and flow on real devices • iterate on level design, UI, and combat balance until the game plays intuitively on small screens • deliver a store-ready build, all source code, and accompanying art/audio assets that...
I’m commissioning a PC-only, first-person tactical shooter and need a seasoned developer or small team to take it from concept to a playable build. The project’s heart is tight, skill-based gunplay, layered with strategic elements such as cover, flanking routes, and AI that punishes reckless moves. Think more deliberate than an arcade run-and-gun, yet still instantly satisfying when the plan comes together. Core scope • First-person perspective exclusively • Target platform: Windows PC (no console or mobile ports needed) • Emphasis on realistic weapon handling, hit detection, and moment-to-moment tactical decision-making I’m engine-agnostic—Unreal Engine, Unity, or a custom solution are all viable so long as performance, mod-friendliness, and ...
Quiero desarrollar y unificar toda la dirección artística de VELTRIX, un arcade de velocidad con tres modos (endless run PvE, AGRace por vueltas 1 v 1 + PvE y AGR 1 v 1 esquivando edificios). Entregables que necesito: • Concept art y style guide completos en un estilo anime semirealista futurista. • Diseño de mapas, circuitos, ciudades y entornos futuristas coherentes con una cámara en primera persona. • Personajes, naves, vehículos, edificios, obstáculos, props y skins con nivel de detalle medio. • Iluminación, materiales y shaders listos para Unity (URP/HDRP). • UI in-game y menús que mantengan la misma identidad visual. • Ilustraciones y key arts promocionales para store front y redes. &b...
I’m building a virtual casino that, for now, focuses exclusively on slot machines. The experience must feel like a real cashier window—players log in, deposit virtual credits, spin, and cash out—so every screen needs to flow smoothly from lobby to payout. Here’s what I’m after: • One fully functional slot-machine module, delivered as a web or mobile build (Unity, Phaser, Godot, or another engine you’re comfortable with). • A “themed” visual style—think branded symbols, animated reels, and a cohesive UI that fits the chosen theme. I’m open to your creative suggestions on genre, color palette, and soundtrack. • Secure credit handling: basic wallet logic for deposit, bet, win calculation, and balance update. No r...
I'm making a new **Roblox FPS** inspired by **Pixel Gun 3D's progression** and **RIVALS' fast-paced gameplay**. I'm currently **NOT looking for scripters**. ### Looking For ** 3D Modelers** * Weapons * Weapon skins * Attachments * Other game assets * Up to ~50 models * SFX Designers** * Gun sounds * Reloads * Hit sounds * UI sounds * Footsteps * Explosions * Other game sounds **Map Builders** * FPS maps * Good layouts * Cover and flanking routes * Different areas for close/long-range fights ### Style Vibrant, colorful, cartoonish FPS style. I **do not want AI-generated-looking models/assets** or low-effort work. You don't have to be good at everything. If you're only good at **modeling, SFX, or building**, feel free to reach out. ### Game If you&...
3D model of an Indian king in a low-poly style, complete with rigging and textures. Polycount: 10 - 15k
Saya ingin membangun sebuah game kasual berbasis web yang mampu menghasilkan pendapatan. Permainan harus mudah dimainkan, tetap menantang, dan dilengkapi fitur sosial agar pemain betah kembali. Fokus utama saya: • Platform: Web (desktop dan mobile browser). • Fitur wajib: papan peringkat pemain, pembelian dalam aplikasi, dan mode multiplayer. Ruang lingkup yang saya harapkan: 1. Merancang konsep permainan kasual yang simpel namun adiktif. 2. Membuat antarmuka dan aset dasar yang ringan diunduh. 3. Mengembangkan game Web (HTML5, JavaScript, atau engine setara seperti Unity WebGL) lengkap dengan: – Sistem akun ringan atau login tamu. – Mode multiplayer (realtime atau asynchronous, mana yang paling stabil). – Papan peringkat yang ters...
I want to bring to life a cross-platform survival game in the spirit of the recent “Whiteout Survival” ads. The project targets both iOS and Android from day one and must feel native on each store. Core Vision • 3D graphics that deliver the same cold, rugged atmosphere shown in the ad, optimised for mid-range devices without sacrificing visual punch. • Engaging survival mechanics: temperature, hunger, shelter, and day-night cycles that constantly pressure the player. • Deep yet intuitive resource-management loop covering gathering, crafting, base upgrades, and worker assignment. Scope of Work You’ll take the concept from paper to a test-ready build. That means creating stylised low-poly assets or integrating stock packs where it saves time, se...
I’m expanding a game project and need a single low-poly prop built to a realistic standard. You’ll work from reference images that I’ll supply, keeping the triangle count lean enough for real-time performance yet detailed enough to read convincingly up close. Topology must be clean, UVs non-overlapping, and everything ready for drag-and-drop use in Unity or Unreal. Because the model will live in-game, optimisation is just as important as visual fidelity. Please make sure shading holds up under dynamic lighting and that textures stay crisp at common streaming resolutions. Deliverables • .fbx (or .obj) of the final mesh • PBR texture set: Albedo/Base Color, Normal, Roughness, Metallic (plus AO if you bake one) • Optional LODs if you already generate t...
I’m ready to turn a fresh mobile game idea into reality and need an experienced developer who can take it end-to-end for both iOS and Android. The core concept is already sketched out; what I’m missing is the technical muscle to code, design, test, and launch a polished product on the App Store and Google Play. Here’s what I expect: • Unity, Unreal, Godot, or another proven cross-platform engine that lets us maintain a single codebase while still delivering native-feeling gameplay on each platform. • Collaborative refinement of mechanics, art style, and monetisation approach (ads, in-app purchases, or premium—whichever best suits the final design we agree on). • Weekly playable builds so we can iterate quickly on feedback. • Full opt...
I’ve built the core of my basketball prototype in Unity 3D and now I’m ready to bring the on-court feel to life with realistic dribbling. The focus is exclusively on advanced dribble moves—crossovers, spin moves, and behind-the-back transitions—and I’d like them to chain smoothly so players can string combinations together on the fly. Here’s what I need from you: • A responsive dribble controller written in C# that plugs into my existing player controller. • Quality animations (or placeholders I can swap later) for each move, blended so there’s no foot-sliding or ball warping. • Input handling that feels natural on both keyboard/gamepad, including quick direction changes and move cancels. • Clean, commented code that I ...
I’m looking for an experienced Roblox game developer or development team to help build a polished multiplayer farming/survival game. I’m looking for someone experienced with: Roblox Studio & Lua/Luau scripting Multiplayer systems Farming/harvesting mechanics Inventory & currency systems Shops and upgrades Player progression NPC/animal AI Day/night systems UI development Data saving/DataStore systems Game optimization Monetization/game passes/dev products I already have the core game concept and design planned out and can provide more detailed documentation to serious candidates. I’m looking for a developer who can help turn the concept into a fully playable, polished Roblox game, not just a basic prototype. Please include examples of Roblox games you’ve prev...
I’m planning an action-adventure title for Android where players can genuinely earn money by finishing missions or special challenges. The core loop is simple: explore, clear objectives, and receive a reward that can be cashed out or converted to vouchers—whatever technical route you suggest as most secure and compliant. Key gameplay idea A seamless, open-world map should invite exploration. Hidden paths, dynamic weather, and environmental puzzles will keep players busy between missions, but the primary incentive is that every completed quest credits their wallet. What I need from you • A fully playable Android build (Unity or Godot are fine—propose what suits the scope) • Source code with clean architecture so new levels and events can be slotted in lat...
I need few vfx for my game in unity
Développeur Unity Senior pour Application Éducative sur Tablette (Jeux, Animations 3D, Vidéos Explicatives & Cartes CAA Interactives). We are developing , a comprehensive, high-end educational tablet application designed for children. We already have a primary team developing the core application (Flutter, UI/UX, AI, and backend). We are now hiring an experienced Unity 3D / Game Developer (or specialized game studio) to create all interactive mini-games, 3D/2D character animations, AAC live cards, and explanatory/instructional videos across all 12 main categories/sections of the app, and seamlessly integrate them into our main Flutter application using Unity as a Library (UaaL). CRITICAL REQUIREMENTS & EXPECTATIONS: 12 Comprehensive Categories (Figma-Based): F...
3D model of an Indian king in a low-poly style, complete with rigging and textures. Polycount: 10 - 15k
I need a fast turnaround on a set of up to ten lightweight Unity games for mobile. We will begin with one title and, once that is signed off, roll straight into the remaining nine. Reference: The core puzzle-solving mechanic stays, but everything the player sees or hears must feel brand-new. Think bright, cartoonish characters, playful animations, and a smoother overall flow. I will supply mood-boards and specific animation references so you can focus on execution rather than guessing the style. Scope of work • Code the entire game in Unity so it runs smoothly on both Android and iOS. • Produce all new 2D/3D assets, UI, and animations in a cohesive cartoon style. • Create or license light, upbeat SFX and music that fit the theme. • Integrate ads (AdMob or U...
I’m building a lightweight CapCut-inspired video editor that runs seamlessly on both iOS and Android. The core objective is to let users import clips, apply a range of modern effects and filters in real-time, preview the results instantly, then export their finished video without noticeable lag or quality loss. Key requirements • Platforms: A single codebase that deploys to iOS and Android. Feel free to suggest Flutter, React Native, Kotlin Multiplatform, or any stack you’re comfortable proving production-ready. • Features: Effects and filters are the star of the show—think color LUTs, text overlays, glitch transitions, speed ramps, etc. No trimming, multi-track timelines, or audio studio complexity is needed for this first release. • UI: The interfa...
Hello, We are looking for a expert who can help us build a Room Planner (room configurator) app with cloud rendering feature. Please check the following videos Please only submit a proposal if you can help us with the cloud rendering feature. This is going to be the first milestone. Thanks
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
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