A proactive person that likes to find solutions. Good time management skills. Always trying to improve and learn new things, vastly experience in interactive apps, illustration and video games.
Began as concept artist, level designer, pixel artist, web and Graphic designer.
Have been involved in many individual and team projects, mainly in video games for apple devices, sometimes as lead artist in charge of small teams of 2 or 3 people.
Assumed roles that go from concept artist for GDDs to the creation and optimization of final art. As lead artist had to elaborate schedules, assign tasks, and supervise the quality of the art works.
Knowledge in design, composition and color theory; strong knowledge in traditional and digital art techniques; great drawing skills; knowledge in painting, mainly digital, acrylics and watercolor; knowledge and experience in traditional modeling; medium/advanced knowledge in photography, also knowledge in artbook.
Great skills as Concept artist, Character and Environment designer, knowledge and experience in 2D animation for video games, video edition and optimization of art assets for video games and mobile apps.