Nintendu Picture Processing Unit (PPU) in VHDL / Python
de către Mohammed Ibrahim
In Nintendu NES gaming system, PPU is the digital unit responsible for rendering colors,sprites and backgrounds from memory on LCD screen. The project Consists of: 1- VHDL code for the PPU . 2- Memory to LCD simulator done in Python 3 3- Testing script in TCL and Modelsim commands [attached] 1- Comparison between output from VHDL code vs Output from the actual game (Megaman NES) 2- Refined VHDL output from same game (different level)
Mohammed Ibrahim
Elmaaddi, Egypt
Despre mine
Digital & Analog Electronics VHDL-Verilog-System verilog Matlab/Simulink Analog and Digital Communications Rust Python C/ C++/C# Micro-controllers Data Structures OOP Qt/ PyQt OpenCV x86 assembly