Nintendu Picture Processing Unit (PPU) in VHDL / Python

de către Mohammed Ibrahim
Nintendu Picture Processing Unit (PPU) in VHDL / Python
Nintendu Picture Processing Unit (PPU) in VHDL / Python

In Nintendu NES gaming system, PPU is the digital unit responsible for rendering colors,sprites and backgrounds from memory on LCD screen. The project Consists of: 1- VHDL code for the PPU . 2- Memory to LCD simulator done in Python 3 3- Testing script in TCL and Modelsim commands [attached] 1- Comparison between output from VHDL code vs Output from the actual game (Megaman NES) 2- Refined VHDL output from same game (different level)

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Digital & Analog Electronics VHDL-Verilog-System verilog Matlab/Simulink Analog and Digital Communications Rust Python C/ C++/C# Micro-controllers Data Structures OOP Qt/ PyQt OpenCV x86 assembly

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