Currently working at Stygian Software as a 3D modeler and animator for characters, creatures, and some assets. Knowledge in game design, especially for RPG games.
-3D character and object animation.
-3D modeling skills with both hard-surface and organic objects.
-Experience in Blender, ZBrush, Substance Painter, Photoshop, 3D Coat software.
-Great understanding of the pipeline for game-ready assets (High Poly, Low Poly, UV Mapping, Bake, Texturing, Rigging, Animation, and Engine Implementation.
My portfolio: [login to view URL]
Currently working on new systems and much more high quality models and animations, you can check and follow development logs here: [login to view URL]