Get my small Unreal Engine 4 VR project packaging for Oculus Quest

I have a small VR project that I works fine on PC VR, but I want to be able to package it for Quest and Quest 2. The project is built in Unreal Engine 4.26. It is a blueprints only project, but some plugins I use are C++ plugins.

Right now these features work in the project:

* Video/Audio/Gameplay Works great on PC VR PIE

* Deploys on Quest and runs via the deploy button

* Crashes as soon as you open a menu (with a 3D Text stack trace)

These features do not currently work and I want to hire you to make them work:

* Package for Windows (it currently fails during the build process)

* Package for Quest/Quest 2

* No crashes on Quest

Features that must not be broken by your changes:

* Play in Editor on Windows

* Menus must open on all platforms without crashing

* Menus must have 3D text

* Audio spatialization via Oculus Audio still works

I am fairly technical, but mostly a designer and I want to keep focusing on VR UX instead of figuring out platform issues. I suspect that a programmer with Quest/Android experience will probably get this working in a single evening, maybe 2 days tops. If particular VFX or blueprints cause framerate drops, I don't expect you to optimize them. However, I do expect the default test map (which is mostly empty) to run at a reasonable FPS on Quest when you're done. I'll give you access to my Plastic SCM instance where you can do the work.

Aptitudini: Unreal Engine, Oculus Mobile SDK, Android

Vezi mai multe: Unreal Engine 4, unreal engine 4 animation, unreal engine 4 assets, unreal engine 4 lighting, unreal engine 4 networking, unreal engine 4 full project, unreal engine 4 vr games, vr character unreal engine 4, how to get unreal engine 4, unreal engine 4 project file download, ocean simulation project for unreal engine 4, unreal engine 4 project ideas, how to export a project in unreal engine 4, unreal engine 4 game project download, unreal engine 4 fps project download, unreal engine 4 recovery project, packaging unreal engine 4, unreal engine 4 recompile project, unreal engine 4 packaging assets, how to create a project in unreal engine 4

Despre angajator:
( 0 recenzii ) Baker City, United States

ID Proiect: #29839745

Acordat lui:


Hi, My name is Simone and I am an Unreal Engine VR Developer. I have been working with Unreal Engine for a bit over 5 years and have been developing VR content using the Unreal Engine for 4 years. I have extensive kno Mai multe

%selectedBids___i_sum_sub_4%%project_currencyDetails_sign_sub_5% USD în 1 zi
(0 Recenzii)

3 freelanceri licitează în medie 256$ pentru acest proiect

(15 recenzii)

I am student so it is my work. I can do that 5 years age . you project is important for me so I will do it with. heart soul you can give me this work I am thankful to you. . than as you wish

%bids___i_sum_sub_35%%project_currencyDetails_sign_sub_36% USD în 7 zile
(0 recenzii)