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$15 USD/oră
Steagul MEXICO
ciudad de mexico, mexico
$15 USD/oră
Momentan, aici este ora 7:29 p.m.
S-a înregistrat în data de octombrie 29, 2013
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Magdalena G.

@MagdalenaGF

0,0 (0 recenzii)
0,0
0,0
$15 USD/oră
Steagul MEXICO
ciudad de mexico, mexico
$15 USD/oră
Indisponibil
Proiecte finalizate
Indisponibil
Conform bugetului
Indisponibil
La timp
Indisponibil
Rata de angajare repetată

3D Artist / cute stylized 3D art / Pixar style

I am a 3D artist specialised in modelling and texturing. I have worked in projects such as: animated films, video games, educational software, marketing, NFT collections, and 3D illustrations. Happy to take on any kind of project that requires: - 3D organic or hard-surface modelling - UV unwrapping - texturing (3D art) - 3D illustrations - 3D environments - 3D characters - 3D icons I am bilingual: Fully fluent in English and Spanish
Freelancer 3D Rendering Experts Mexico

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Articole în portofoliu

This prop was made for the NFT AR mobile game Izumi World. For more info about the project please click here: https://izumiworld.com/. 3D asset modelled with Zbrush and Autodesk Maya, textured with Substance Painter
The Crucible (game prop)
This prop was made for the NFT AR mobile game Izumi World. For more info about the project please click here: https://izumiworld.com/. 3D asset modelled with Zbrush and Autodesk Maya, textured with Substance Painter
The Crucible (game prop)
Everything was modelled in Maya, Uvs done in Maya, textures using Substance Painter, and rendered with Arnold. Compositing was done in Photoshop.
Mr. Sheep's Barn (environment & props for animation)
Everything was modelled in Maya, Uvs done in Maya, textures using Substance Painter, and rendered with Arnold. Compositing was done in Photoshop.
Mr. Sheep's Barn (environment & props for animation)
Everything was modelled in Maya, Uvs done in Maya, textures using Substance Painter, and rendered with Arnold. Compositing was done in Photoshop.
Mr. Sheep's Barn (environment & props for animation)
Everything was modelled in Maya, Uvs done in Maya, textures using Substance Painter, and rendered with Arnold. Compositing was done in Photoshop.
Mr. Sheep's Barn (environment & props for animation)
Everything was modelled in Maya, Uvs done in Maya, textures using Substance Painter, and rendered with Arnold. Compositing was done in Photoshop.
Mr. Sheep's Barn (environment & props for animation)
Everything was modelled in Maya, Uvs done in Maya, textures using Substance Painter, and rendered with Arnold. Compositing was done in Photoshop.
Mr. Sheep's Barn (environment & props for animation)
Everything was modelled in Maya, Uvs done in Maya, textures using Substance Painter, and rendered with Arnold. Compositing was done in Photoshop.
Mr. Sheep's Barn (environment & props for animation)
Animated 3D illustration made for a social media post-themed "Christmas". Concept art by Becky Cas. Responsible for modeling, texturing, animation, video editing, and sound making. You can take a look at the animation at this link: https://vimeo.com/767920491
Winter is coming! (Animated 3D illustration)
Animated 3D illustration made for Day of the Dead social media post. Based on a concept by Freepik. Responsible for modeling, texturing, animation, video editing, and sound making.

You can take a look at the animation of this illustration at this link: https://vimeo.com/766537752
Kawaii Day of the Dead Altar (Animated 3D illustration)
A prototype made for the Beanbag Frens NFT project.
Beanbag Fren Ghost (NFT 3D Art)
A prototype made for the Beanbag Frens NFT project.
Beanbag Fren Ghost (NFT 3D Art)
A prototype made for the Beanbag Frens NFT project.
Beanbag Fren Ghost (NFT 3D Art)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)
My responsibilities on this project were: sculpting, retopology, UV unwrapping, texturing, rendering, rigging, and animation of the character.
90's Mall Dude (character for animation)

Recenzii

Modificările au fost salvate
Nu există recenzii de la utilizatori
Nu există recenzii!

Experiență

3D Artist

Upwork
ian. 2021 - Prezent
3D modeller and texturer for a diverse range of projects.

Freelance 3D Artist

Magic Hammer Studio
-Modelling, UV unwrapping, and texturing for two assets of the short film called "Balam". -Performed an assets search for the project "Tianguis Turístico de la Ciudad de México" -Modelling and UV unwrapping two assets for Doña Mary -Super Aki (commercial adverts)

3D Artist

Spinkill Games
sept. 2022 - oct. 2022 (1 lună, 2 zile)
Modelling and texturing main character and game environment; creation of UI elements.

Ia legătura cu Magdalena G. în privința proiectului

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3D Rendering 3D Modelling 3D Animation Unity 3D 3D Design

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